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Age of Conan: Hyborian Adventures |
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Age of Conan: Hyborian Adventures
Based on the events and characters of Robert E. Howard's Conan the Cimmerian stories, Age of Conan: Hyborian Adventures is a fantasy themed massively-multiplayer online role-playing game (MMORPG) that immerses players in a dark, expansive universe filled with ground-breaking brutal combat, dangerously intoxicating magical abilities, and the social and cooperative game features that MMORPG players crave. 
The MMORPG finally matures |
 A troubled King Conan on his throne. View larger. |  Test your metal in close combat. View larger. |  Straddle War Mammoths & Killer Rhinos. View larger. |  Lead your guild in player vs. player battles. View larger. |  Explore the pleasures & pitfalls of the Hyborian Age. View larger. | Set in the later years of Conan?s life, after he has famously become king by his own hand, the game centers around the fragile state of Conan?s rule in Aquilonia. Surrounded by enemies and hostile nations, Conan?s rule hangs by a thread and in the end, it?s up to players, either singly or backed by their guilds to turn the tide for or against the embattled king.Massively Multiplayer Gaming for the Adult Player One of the most highly anticipated MMORPGs in recent years due to the strength and familiarity of the Conan franchise across a variety of major media, Age of Conan: Hyborian Adventures is the first of several releases planned for the franchise, all of which are aimed at an adult audience. Firmly rooted in the savage, bloody, violent and sexy Hyborian universe, players can expect a graphically beautiful game blended with gritty gameplay that is true to both the barbarian hero from Howard?s writings and the Schwarzenegger influenced version from books, movies and comics.Available Cultures and Classes Although Age of Conan contains a wide range of peoples, its playable cultures are currently limited to Aquilonians, Cimmerians, and Stygians. Within each of these players can choose from a selection of archetypal character classes, although available classes and subsequent subclasses are not necessarily the same within each culture. For example, archetypal classes for Aquilonians and Cimmerians are Rogue, Priest and Soldier, while Stygians are represented by Rogue, Priest and Mage. Further differences exist within subclasses for each. See the basic breakdown of all three cultures below:Aquilonians: Internally divided, but united against their barbarian neighbors, the Aquilonians live lives on the edge. Their kingdom, with its prosperous cities, enlightened culture and religious freedom, is known as the "Flower of the West." Yet for all this and despite the power of King, Conan I, it is a land where culture clashes and unrest are always a threat.Cimmerians: As the Hyborian Age comes to an end the northern barbarian clans of the Cimmerians know that the end of their time is drawing near too. King Conan I of Aquilonia is himself a Cimmerian, though not typical of his people. Although his life has been filled with wanderlust, his Kin care nothing for what occurs outside their clan territories.Stygians: Masters of the magical arts and ruled by their consuming worship of the serpent-god Set, the Stygians excel at occult and diabolic lore. They learned long ago that true power lies in knowledge and in pacts with dark powers. This single-mindedness has allowed them become the only culture to harness the secrets of the Mage class and power that comes with it.Modes Singleplayer as well as Multiplayer Unlike most MMORPGs, Age of Conan: Hyborian Adventures includes a significant singleplayer experience as well as deep overarching multiplayer gameplay. This is an atypical MMORPG feature, but one that has a purpose. Players enter the game as a lowly galley slave with no memory of his/her past, and over the first five to 20 levels of singleplayer action build the skills necessary to survive in the game's multiplayer levels. During this time you will traverse a variety of rich environments including jungles, deserts, mountains, valleys, dungeons and cities packed with NPCs, beasts and monsters, before eventually leveling up and moving back to your chosen culture?s homeland. Because the only character-related choices that players have to make at the game?s opening are their looks, clothing and culture, this singleplayer mode is important in deciding what class and subclass to pursue and thus the level of impact your character will have in greater multiplayer portions of the game.In-game levels 20 and above are strictly multiplayer. 20-40 introduce players to guilds. 40-60 deal with large scale combat. 60-80 have the player interacting with King Conan and levels 80 and up represent end-game play. Here gameplay changes as social aspects of MMORPG gameplay take over on a large scale.Real-time Combat That Takes Queues from the FPS Traditionally MMORPGs have utilized a mix of auto and turn-based functionality in their combat systems, but Age of Conan dispenses with that, instead drawing inspiration from FPS/action games. Firmly rooted in the brutality of the Hyborian universe, game developer Funcom has devised an action-based system that not only provides the sense of actually being in the fight, but also requires the player to participate in it. That means no simple targeted attacks. Players can attack and defend from nearly any position in real-time, whether on the ground or atop a mount, while standing still or on the move. It?s a recipe for carnage and one that fits right into the world of Conan.The combat system in Age of Conan comes in three forms: drunken brawling, mini games like CTF and massive Player vs. Player battles, which lets you engage in siege combat to defend or attack a city. All are easy to learn, but difficult to master, providing hours worth of play and replay value and are the core of this new cutting edge MMORPG.System Requirements: | Minimum Specifications: | Recommended Specifications: | | OS: | Windows XP Service Pack 2 or Windows Vista | | Processor: | Intel Pentium 4 3Ghz or equivalent | Intel Core 2 Duo 2.4GHz or equivalent | | RAM: | 1GB | 2048MB Dual Channel DDR2 | | Video Card: | NVIDIA GeForce 6600 or better | NVIDIA GeForce 7900 GTX or equivalent | | Video Memory: | 128MB | 512MB | | DVD-ROM: | Quad-speed (4x) DVD-ROM drive | | Hard Drive Space: | 30GB of Free Space | | Other: | Broadband connection required for online gameplay |
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Age of Conan: Hyborian Adventures Accessories
Age of Conan: Hyborian Adventures Official Strategy Guide (Bradygames Official Strategy Guides)
Age of Conan: Hyborian Adventures Collector's Edition
Grand Theft Auto IV
Age of Conan: Hyborian Adventures 60-Day Time Card
The Coming of Conan the Cimmerian: The Original Adventures of the Greatest Sword and Sorcery Hero of All Time!
Metal Gear Solid 4
Mass Effect
Dungeons and Dragons Core Rulebook Gift Set, 4th Edition
The Witcher
Crysis
Age of Conan: Hyborian Adventures Reviews
When I did die the reason was nearly always because a NPC spawned next to me (additions) or the whole camp aggro'd. because its "M" rating you can " grief " and be obnoxious. Yes there are modifiers, but there presence is limited.In the end it doesn't really matter which class you choose, 85% of the time you have to melee the encounters to finish them. the legs of a armored defender.
If Wow or Eq2 will revamp their scenes to this level it'd be the game of the decade. So yes there are "swear" words and gore, but its not too explicit and most of it is related to the game play. Only disappointment was relatively 'limited' playing area, I thought we'd looking at an island that was "vanguard" size ,with many many cities and environments. But doesn't mean it is for everyone. Atmosphere -**- ( depends on your taste). Although it was an interesting experience I am not going to renew past the 30 day mark. For example as a ranger using a bow, I can't "aim" at a certain target area, i.e.
At least that's the impression given on the website. Rather then a "bland" non descriptive environment, they went for dark an dirty. I don't criticize being a tank , just if your not totally comfortable with being a slugger, you probably won't like the game. Definitely next generation, beautiful full lush views, rolling hills and detailed equipment. Doesn't make a huge difference which strike buttons you use, as long as you use a lot of them.
Whilst an attempt is made for mage's and priests, I got the feeling that given the large amount of tight dungeons instances, pvp changes and npc swarms, all classes are not built equally. Not good it you prefer not be involved in following overtly false/ demonic influences. Game play **. My point being the devs have labeled all magic 'evil' , regardless if its not to everyone's wishes. It appeals to a certain type of play and that whilst the atmosphere and visuals are great, you are largely stuck in a Melee type world. Technical and online Side ****.
Overall ***. I had wanted to play as a mage, but the choices were demon lover, undead death magic lover or demon/hell worshiper. I had hoped as I leveled there would be more mystic/interesting elements but not really, its Rambo as opposed to Apocalypse now. Some crowded playing areas and harsher for solo players.
Instead they are largely slug fests. Easy to set up, few game bugs, high requirements but you get high results, some glitches but devs are diligent to correcting them. The Devs here should be credited with going with their own definite style and taste. Note Combo moves are just sequence buttons as opposed to "special" events. Trade skills not so great and some in game items are yet to be seen. An improvement sure over most MORPG's but not exactly a game winner. I.e a tactical boxing match style with a "Cinderella man" ability to vary for different foes.
Reviewing the videos and box descriptions beforehand, you'd think your battles are going to be skilled death match bouts or strategic plays. Classes***. Easy to level.
Yes you can vary the attack buttons and hit off their Armour defenses, but that's about it. I certainly didn't have any "wow" moments(no pun intended at all). tank. The Devs should be congratulated for a bold, stunning game.
But at present they have only developed about 1/8 of that big advertised map. I can send wounding arrow, blood drain etc but there's only two defense factors to figure out, health and shield direction. Some players of course think an adult game means your now free to behave as a idiot. Basic UI ,which isn't that developed or adaptable.
The cities are true architectural beauties, sunlight reflects off the stones etc. I had wanted to use marksman plays instead of merely generalized wounding skills. The games heart is defiantly located in the barbarian mode i.e. No major visual bugs as far as I could tell.
I.e. It'd been nice to be able to least choose 1 'good"/"neutral" character. Graphics & Landscape *****.
Anyone that has an interest in AoC should check the net for videos and decide if it is what they 're seeking. This is not the game for the WoW player that enjoys a simple auto attack and alien looking armor/weapons. This game also offers a very detailed character creation (if you invest the time) and 12 classes. When compared to CoH, WoW and LotR Online (MMOs that I've played) this game was by far the easiest to setup and patch. In my opinion this game is aimed at a more mature player that enojoys fantastic graphics and is willing to be challeneged. At level 65 (Priest of Mitra PvE server) I haven't had any problems with finding things to do such as quest, craft and gather. Although the game has many bugs it is still very playable as well as enjoyable (despite the mob of whining children, every patch has improved the game).
And finally, there is virtually no customer service: in-game petitions for assistance routinely last for twelve hours or longer without being responded too, and more often than not are deleted with no notification, and no reason given as to why. The AMD system runs Vista Premium and has 4 GB of RAM. The crafting system, a staple of the MMO genre, is severely lacking. I know full well what I'm doing. Many core game mechanics, such as character stats (think the standard Strength, Intelligence, Wisdom.).
It does not reward appropriately for time spent, feels largely incomplete, and for lack of a better word is terribly boring. To compound problems, The developer FunCom openly admitted on their official forums that the majority of customer service (both in-game and moderators on their web forums) currently consists of volunteers. The game client is constantly patched, however, a lingering memory leak continues to wax and wane in prevalence. To qualify, I am a very well paid IT worker with over ten years of experience. More on this later. So, there may be 80 people in one zone, but they are divided into 5 instances (for example, these are arbitrary numbers I'm using). I am currently a network engineer and work with everything from storage area networks to basic system analysis and administration for Netware and Windows servers (and occasionally Linux).
That is, only a small number of people can be in any zone at the same time. I could literally go on all day in this section. I tried running the client with my drivers and firmware fully up to date, attempted using different versions, and a wide variety of other modifications, but could never run the game with any semblance of stability. I attempted to use two seperate high-end systems, both different architectures: one has an AMD 64 bit CPU, quad core, with a NVidia video card, the other is a dual core Intel-based system with an ATI video card. Many of the zones (sections of the virtual world) you adventure within may look large and expansive, but only a very small area is actually navigable; you are confined by invisible barriers into very small, track-like spaces. All of the gear your characters can use look similar, typically some form of a kilt, and is some hue of brown 99% of the time (I promise you I am not exaggerating). Next, regarding the advertising of the product: Age of Conan is missing much of what is promised on the box, including technical features such as DirectX 10 (if you're not tech saavy, DirectX is an "application programming interface" for mutlimedia - graphics and audio.
Regarding game play: The virtual game world is not well realized. do not actually work. The Intel system runs Windows XP Pro SP2 and has 3.5 GB of RAM. Accruing money consumes considerable time.
As of the writing of this review, the instability of the client is still very poor and the memory leak is still very pervasive (you can verify this by visiting their official forums for this game). I played it for the duration of the initial free 30 day subscription you receive when you purchase the game. Buyer beware. I purchased Age of Conan two days after its official launch.
Both video cards are current generation, and are capable of running other modern games at the highest settings without issue. Aside from the very polished starting area that guides you through your first 19-20 levels, there isn't many fun and compelling activities. Large scale player-versus-player combat is not fully implemented. When more players try to enter, a new instance is created. And unlike other MMO's where players can travel freely and together through an immersive persistent world, Age of Conan is heavily "instanced". The game is very light on content.
A fair warning to anyone thinking about purchasing this game. The developer is constantly making adjustments to how the character classes function, which is frustrating to players as they are forced to keep "respeccing" (modifying the abilities of their character skills), which costs money. To start, I'll focus on the stability and quality of the application itself: Age of Conan is extremely unstable, being plagued by bugs that will crash your system for a variety of reasons. DirectX 10 is the latest and greatest version). You get the picture. Suffice to say the game isn't very fun, as much of it is missing or does not function correctly.
The quests are very formulaic and pedestrian (kill x amount of y, bring them to me), and quickly dissapear at higher levels, forcing players to "grind" (repeatedly killing the same creatures over and over again, for hours, to advance in the game).
So I needed a new one anyhow and I got a nice laptop. I love the Conan legend. I bought this game and my 6 year old computer could not run it. To start I am a huge fan of the origianl books and I grew up reading the comics.
I still like WOW but AOC is very fun. It is a much more adult game with sexual sugestion, heads being chopped off and bloody deaths. But if you want a more adult game then WOW (at this time) get it. But this is what I loved about the entire Conan genre so if this type of adult content bothers you stay away.
I realy like this game and I will keep playing it to explore the world of Conan. I loaded the game and I play it on a regular basis.
I craft in every MMO I have ever played. It's buggy, it crashes people, it's clunky, it's worse than poorly implemented (if thats even possible). Machine Needed to Run - Only the newest and shiniest rigs will run AoC somewhere near where it was intended. Content 3/10 - Content across all the levels is lacking, but levels 50+ it gets downright pathetic. Constant core class changes, broken feats, broken skills, and never a word from the developer on long term goals of any of the classes. Pay and play at your own risk. They change things so often your head will spin and the character you roll up today will be nerfed into oblivion tomorrow. everytime the developer patches, which is once a week (currently).
Concept 9/10 - The Conan stories and lore make for a great game idea. This list is not inclusive. Class/World Stability - 2/10 - Constant game mechanics changes, constant class "re-balancing", broken feats, incomplete and/or broken skills, alpha bugs (bugs that should have been fixed by beta testing and are considered game breaking), server instability, frequent crashes, and frequent restarts needed to address graphical glitches or lock-ups. However, constant server-side instabilities coupled with poor overall performance (aka "red 10k ping"), will greatly impact even the most beefy of machines. Funcom did manage to implement many interesting storylines fans of Robert E Howard, Clark Ashton Smith, and HP Lovecraft will easily recognize. Funcom Customer Support 1/10 - It's next to non-existent.
If you purchase this, beware that Funcom are not currently supporting their own product. Crafting 0/10 - Crafting was quite obviously an afterthought. YOU must pay for your own skill respecs (very expensive). I would rather have root canal than craft in AoC. Graphics 10/10 - There is alot of eye candy and beauty in Age of Conan.
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