Command & Conquer: Generals
Command&Conquer: Generals brings real-time strategy fans the excitement and combat action they crave, in this fast-paced, intense new adventure!
In Command & Conquer: Generals gamers choose from three radically different fighting forces, build an army from the ground up, and seek out and destroy opposing players' armies and bases. Your three choices are the USA, the Chinese, and the Global Liberation Army (a group of freedom fighters/terrorists). Each force has unique strengths and weaknesses; Generals does a good job making the three forces differ in more than aesthetics. The USA has costly but technically advanced units along with a stunningly powerful Air Force, the Chinese have weak but cheap ground units that gain advantages when attacking in large groups, and the GLA has a ramshackle army that relies on stealth. Each force caters to a completely different style of play, and playing around to find the group that you'll like the most is a lot of fun. One of the game?s most important innovations is the Generals point system. This system allows both the player and his units to gain experience points for each enemy kill. Experienced units will become hardier and more dangerous, and the player will gain points to spend on new technologies or special attacks. Each force has its own selection of bonuses you can purchase in this manner, and more experienced generals have access to increasingly powerful items. Generals is the first title in the Command & Conquer franchise to go fully 3-D, and it looks absolutely gorgeous. All of the models and environments in the game look really good, and it's both cool and useful to rotate the camera around to get different perspectives on the battlefield. The tradeoff here is that Generals has extremely high system requirements, and you're going to have to go even higher than the posted minimum if you want consistently smooth gaming performance. In fact, you're probably going to have noticeable slowdowns if you're not running approximately the equivalent of a 1.5GHZ processor and a GeForce 3 or better. Ever since the release of the first Command & Conquer game in 1995, the C&C franchise has practically defined real-time strategy gaming. With a half dozen original titles and a handful of expansion packs released on a multitude of gaming platforms, any new C&C game has some seriously large boots to fill. Fortunately for gamers, Command & Conquer: Generals has not only met those previous expectations, but raised the bar once again.--Jon "Safety Monkey" Grover Pros: - Great looking, fully 3-D graphics
- All 3 races are fun, yet fully distinct from each other
- Innovative Generals point system
- Fun single-player campaigns; exciting multiplayer over Internet or LAN
Cons:- Very high system requirements
Command & Conquer: Generals Accessories
Command and Conquer Generals: Zero Hour Expansion Pack
Command & Conquer 3:Tiberium Wars DVD
Command & Conquer Generals: Zero Hour
Command and Conquer Generals: Deluxe Edition
The Command and Conquer Collection
Age of Empires: Collectors Edition (Jewel Case)
Command & Conquer Red Alert 2
Command & Conquer 3: Kane's Wrath
World In Conflict
Command and Conquer the First Decade (DVD-Rom)
Command & Conquer: Generals Reviews
That was really annoying. Nukes were used in this game and in a few of it's contemporaries like Rise of Nations, and in Empires: Dawn of the Modern World. The Chinese forces have Chinese accents that are used for subtle humorous effect and that say stereotypical Chinese things like how much money there is to make. It's extremely un-PC. Sensitive types would call it racist. Really fun. This game is a blast to play. Speaking of fun, some people criticize this game for being mindless.
So cool game. Something should be said for its nuclear explosions. It has no qualms about making its conflicts really fun. It's not the the fearsome possibilities of conflicts between these organizations that's un-PC, or even their use of weapons of mass destruction, but the way in which the non-USA players are depicted. Finally, the control scheme is really stupid. They look vastly cooler than in the other games, and RoN puts a limit on how many nukes you can use. Of the three, this has by-far the coolest nukes.
They use a different control scheme than is common in most RTS games. So I personally don't care, but if you like strategy games that are more mental, perhaps you should try TBS games or even another RTS game. Another thing that's I think irks some people is that it, more than most war games, is unabashedly fun. Other un-PC aspects are the applicability of the conflicts to modern times. Not this game.
First off, it isn't war game that tries to teach you the horrors or war, it's a war game that is fun as heck to play, and honestly, can make war seem pretty awesome. One button is used to do most tasks, and this makes it extremely frustrating at times. I constantly clicked on a unit to tell it to go somewhere, then tried to click on another unit, and the first unit would go to the second unit instead of the cursor now selecting the second unit. Some war games, like most war movies, feel like they're preaching of the horrors of war while they entertain you with war. The three factions are the U.S.A., China, and a terrorist organization that is obviously modeled mostly on Al-Qaeda.
I don't play games to exercise my mind, but to have fun. I don't care if it's mindless. Not for people offended by stereotypes.
the super wepons are more realistic, than in red alert 2. yes, I truly enjoy this game, more than any other pc game I own. better looking gameplay-more missle trails, brighter colors- more real looking flames, crisp sound, ingaging music. get the ideal. WOW get the deluxe version, this game is that RAD. that says a lot concidering i have sooo many to choose from
tank genral has all tanks at a lower production cost, limited air force. you choose a general to fight as-EACH with their own army styleie. oh, an they have a army general that uses booby traps, and underground bunkers, build one bunker an put 5 tanks in itthen build another bunker elsewere-like near enemy linesan 5 tanks drive out at your command. this is a stand alone version, with Zero Hour as a expansionyes get the expanstion as wellfor the added options. That was the only thing RA2 really needed to impove on an they did with this game. Air force general has all aircraft available at a reduced perduction cost, an fewer tanks, an tanks costing a bit more.
its a very good game even without Zero Hourbut why deprive yourself.
As was mentioned in other reviews, however, there are a few annoyances. For example, the GLA cannot build any aricraft, but have fantastic anti-aricraft units. It is a very cool unit, no doubts there, but it is immense. I have had to quit in the middle of a game multiple times only because no one has any money left, nor any source of income. The only flaws I ever really noticed are that the infantry units don't have any faces. Their is a soundtrack specific to each of the three powers. That really suprised me. A ballancing system like this, on my opinion, makes the game really fun and very interesting.
The one unfair unit in the game, however, is the Overload Tank for China, even if it is quite expenxive. Most of the other reviews for this game are dated back to 2003. I didn't even realize that this game was that old. The nuclear explosoins from Chana's nuclear missiles are really impresive and fun to watch; they create huge mushroom clouds and leave radiation all over grouind zero. My brother got it as a birthday present from a friend last year (2006), and I just assumed it was pretty recent, due to the impressive graphics. The GLA AI does not exploit the GLA's stealth advantages.
As you save up and research new technologies and units, China can really become a military juggernaut. Pathfinding is sometimes an issue for units, and units that are faster than others will just fly off ahead of the rest of the army, leaving themselves unsuported and vulnerable. The GLA's strength is stealth. It isn't even necssary to do a lot of research, though some will obviously help. The USA strong point is definately technology. The gameplay is really fun, to say the least. As soon as the attack is crushed, they just repeat the process. Other than that I didn't notice anything too corny, but it's not like I looked for flaws in particular.
It can take a ton of damage, and while absorbing all the enemy fire can deliver a lot of damage as well. I know there is a newer Command & Conquer game on the market, but that means that this one will be cheaper, even if it isn't as good. All three teams have their advantages and disadvantages. I highly reccomend this game. A small group of four or five is almost unstopable if used correctly.
For example, Paladin tanks have lasers that shoot enemy missiles is the air, and the USA's Participle Uplink Cannon is potent. The music matches the mood of the game, which makes it much more enjoyable. It just biulds up big armies full of weak units and attempts to destroy you with pitiful charges. The sound effects are realistic and loud. Anoter issue that arises in longer games is the map will run out of resources. This makes it ncessary to guide your armies along one step at a time, which can get annoying. They are good because they have units that are fairly powerful and cheap so that they can start out defending, and can quickly and cheaply build a scouting force of infantry to scout enemy defenses and such. Overall, however, the disadantages far outwiegh the advantages.
The units are farily balanced for all three differnent teams (USA; China; and the GLA, a fictional terrorist group ). The cannons sound realistic, and their are consant shouts from the troops locked in combat. The explosions are cool and vehicle/building parts go flying all over. The soundtrack and sound effects are really cool, too.
The anti-tank infantry diliver a ton of damage to tanks, but regular infantry units are efficient for taking out anti-tank infnatry. The units are pretty powerful to start out with. China is mostly firepower. You can use Guerilla-like tactics to weaken the enemy's economy and thin their ranks, and then finish them off with the GLA's weak military units.
The AI can be pretty dumb. This is my first Command and Conquer game, and I'm impressed.
This game is great, it's one of the best C&C games to date. If you like starcraft you'd love this game.
The ability to occupy buildings enables the player to develop their strategy more than is common to RTS games. I actually found at Wal-Mart a five pack of games; Generals, Zero Hour, and some other, not so my taste games, going for 20.00. Gameplay is great, but the sounds of troops saying various, yet repetitive things after being trained gets tiresome very quickly. Well worth the price. This game does'nt have the best graphics, but they're good enough. However, I would suggest getting the expansion pack (which I don't own) for an extra ten bucks or so.
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