Guild Wars
Guild Wars is a new kind of MMORPG experience. It eliminates the less exciting aspects of world-map play by using a mission-based design, while still keeping the features that make massive online role-players great. Make new allies in towns or outposts, form a party, and then go tackle a quest together. Your party always has its own unique copy of the quest map, so camping, kill-stealing, and long lines to complete quests are all things of the past. As you play out your quest, you have an unprecedented level of freedom: Your magic can build bridges and open up new pathways, or it can burn down forests and villages. Best of all, you'll never meet new players only to discover that you can't play with them or compete against them because their characters are on a different server than yours -- in Guild Wars, all characters live in one seamless world.
Guild Wars Accessories
Guild Wars Factions
Guild Wars Nightfall
Guild Wars: Eye Of The North - Expansion Pack
World of Warcraft
World Of Warcraft Expansion: Burning Crusade
The Orange Box
World of Warcraft Battlechest
World of Warcraft: Wrath of the Lich King Expansion Pack
World of Warcraft 60 Day Pre-Paid Time Card
Call of Duty 4: Modern Warfare
Guild Wars Reviews
The game is very great and I recommend it for anybody into fantasy MMO's. Guild wars is a lot of fun to play, and even look at. The graphics are top notch and the gameplay is smooth and fun. and keep playing. It updates often, and, best of all, it's not a "World Of Warcraft".
They "Axed" the subscription fees, so you can play. and play. and play. The system requirements for this game are VERY low. You should hardly need to upgrade anything (i noticed a bit of a RAM problem, but i was running vista with 512 MB so 1 GB more did the trick) and you'll probably get more out of the game then it cost you.
This game is for a more mature player who instead of seeking greater levels to turn the tide of battle, use their own strategies on a balanced play field. So there will be no kill stealing, or ambushes to ruin your game. Overall, if you like mmorpg's where you grind for levels, enjoy grief playing, and only play to PK, then you will hate GW. Also, you don't have to worry about other players ruining the game for you because you can only interact with them during guild battles or in towns.
(The Frost Gate mission can be pretty tough, if you're playing alone). There are ways of hurrying it along a bit, but not of skipping it entirely. Second, the NPC henchmen. This makes it good for newer players, but experienced gamers might come to dread creating new characters.
While these NPCs allow you to effectively play the game solo, their level is set to a constant, depending on the area they're in. Coupled with their poor AI, this can mean they die often, making missions difficult to complete. This game was the first of the Guild Wars campaigns to be released, and it shows. Still, the game's story is good enough to warrant playing through. The difficulty level does ramp up noticeably as the game continues, and the last couple of story missions (and the endgame dungeons) can be very challenging. All skills can be swapped freely in any town, and each class has a few dozen to choose from. Early on, it's easy to advance beyond the point where the opposing monsters reward any experience. There's an extended tutorial, and while there are only 20 levels, you won't reach the top level for many hours.
The main story of the game is interesting and compelling (although it meanders at times), but there's a large portion of content that you won't see simply by following it towns and outposts off the beaten track, non-storyline quests, interesting things to see, and a couple of especially-difficult dungeons to explore once you've finished the storyline. In the Frost Gate mission, for instance, they're level 8, while the enemies you face will be levels 9-12. There are six playable character classes warrior, ranger, elementalist, necromancer, mesmer, and monk. There are some great things here a lot more content than I'd expected in a no-monthly-fee MMO but it's also plagued by annoyances that the later games in the series smoothed out. First, the good: There's a lot of content here. Of course, the difficulty is generally pretty low as well, although there are points where it increases sharply. Now, the bad: First, this game starts off slow. This means they might be a couple of levels behind you.
Finally, the start of the game features an extended tutorial. Each character has a primary and a secondary class, and the secondary class can be changed at will once a certain point in the story is reached. Characters can be played in the other campaigns, if you have them. But the early stages are slow enough that I now create all of my characters in one of the other two campaigns (Factions or Nightfall).
It looks great, plays great, and has tons of good content werth perchasing. This game sets the bar for all RPGs.
You're required to have two professions, so you can do both if you want to (personally, I prefer a ranger/spell caster combo, but that's just my own taste). It's pretty darn good RPG. Run across a quest that takes more than one player. I finally bought it a couple weeks ago and wow. Still, it might be better if having a group was required, and not something you could get around. No problem, just hit the public area and ask and/or hire someone to help you complete it, then go your separate ways. That aside, this is definitely worth the money and I really recommend it.
Whether your thing is tossing spells left and right or bashing bad guys over the head, it's all catered to pretty well here. Is WoW better. There's a huge world to explore, quests to take on, big (and small) decisions to make, and you can always add more on to it with the sequels and expansions. Teambuilding, cooperative gameplay, etc., but and the reason it didn't get five stars from me you can get around that fairly easily. Probably. This is really supposed to be a group thing, joining up with other players to make your way through the world. I'd read about this game and its unheard of free online pay, so I'd been eyeing it for a few years.
But if you don't have that kind of money, this is a more than decent substitute. It gets a little bit lonely that way. Like so many others out there, I'm not made of money and paying for an online game every month is just out of the question. Then again, if you feel the need to connect, you can just hang out in an active zone and chat.
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