Independence War 2: Edge of Chaos
The sequel to the best-selling, critically-acclaimed Independence War is a faster, vaster, even more realistic space-sim epic. Command four futuristic battle cruisers and a band of revolutionary pirates into an all consuming battle against impossible odds because there just isn't enough space for everyone.
In Independence War 2: Edge of Chaos, you command four futuristic battle cruisers and a band of revolutionary pirates in an all-consuming battle against impossible odds. The setting is the Badlands cluster, 100 years after the first Independence War. Corporations killed your father for a bad debt, and you've spent 15 years rotting in jail for trying to get justice. Now it's time for vengeance. Turn back the corporations before they corrupt the entire universe. Independence War 2 features an innovative user-friendly interface--90 percent of the functions can be programmed on the joystick, keyboard, or both. Get online multiplayer support for up to eight people. Play deathmatch, capture the flag, and various other unique scenarios. This game utilizes the revolutionary Flux graphics engine, is Microsoft Direct3D compatible, has surface effects such as rust, decay, and wear on the ships, and features stunning fire and flare effects. All ships in the game are modeled using the textures and details from the ships created for the CGI movies, and use a Newtonian mechanics simulation, moving according to the same rules as real spacecraft. This includes a simulation of both linear and angular momentum, inertia, and rotational moment of inertia. Ships can use either a free-flight mode or use computer-assisted fly-by-wire flight controls. Team up against the enemy with detachable fighters. Keep them onboard as murderous gun turrets or order them to attack as wingmen. Nonlinear gameplay spans 16 star systems. Interact with dynamically created space traffic. Command four flyable ships and more than 30 weapons and ship accessories that you can use in near-infinite combinations. Get to know the locals, including taxicab ships, freighters, space patrols, and pirates. Watch the space opera unfold through a rich story line in four acts.
Independence War 2: Edge of Chaos Accessories
Descent: Freespace: The Great War
Independence War
O.R.B.
Homeworld
Freespace / Silent Threat Bundle (Jewel Case)
Freespace 2
Homeworld Cataclysm
Galactic Civilizations 2: Dread Lords
Sword of the Stars
Battlestar Galactica - Razor (Unrated Extended Edition)
Independence War 2: Edge of Chaos Reviews
this game has pretty much a good story line and some cool features but the controls for the game totally suck and make it into a complete nightmare to play.
Instead i got terrible controls, command problems, poorest where the enemy is and whom the enemy is tracking i've ever experinced in any game. I got this game in hopes of a good adventure. Communication, ship functions, and user friendliness were shot to hell. Definitely DO NOT buy this game unless you have 4 arms and are masochistic.
Too bad the game cheat manual is out of print. I went from one planet to another, nothing happened but I enjoyed the view. You're supposed to go out in to the universe and find "jobs" to do but with no direction or idea as to how to go about doing it. Started off great, fantastic graphics and the ships were good fun to fly. The problem is that you never know where to go or what to do.
If you like I-War, you'll want this.The learning curve on this game is a bit steep, especially on multiplayer but well worth the effort IMHO. A decent storyline, upgradeable and customisable ships and a realistic physics engine.
I knew this from the get go and I decided I was going to finish this game. Rarely do you find a game these days that has the two qualities that make a great game. I don't have the time to play 10 hr marathons, but everytime I did sit down, I played this. It makes combat very interesting and very difficult to master.
These days the plot usually has to suffer because developers spend way too much time trying to visually impress the gamer. From the main menu interface, the music, just the presentation in general upon first installing the game it's hard not to initially sit there with your mouth open in awe. Far too aften it's one or the other. Though far and few between, the cutscenes in this game are nothing less than spectacular.
I started playing Sep 02, I finished it in around April 03. Plus through patches about 95% of these "holes" have been fixed.
Don't be fooled though, the learning curve on this game is very steep. Graphics and gameplay.
Another reason so many found the game difficult is the physics of the game, it is a sim so it uses zero gravity, meaning once you start accelerating unless you accelerate the other direction you'll keep going that direction. This is not the case in I-War 2.
One of the downfalls in the game is that there are a few problems with the in game scripting, in laymen's terms sometimes parts of the script won't continue if certain things are done in a right order, and it can be very frustrating, especially because there's no way to know. With a very small amount of time there are fan websites that can help guide you or show you what your doing wrong.
I can't recommend this game enough, the story kept me going to the end, the music and sound effects are beautiful, top notch graphics, exciting epic space battles, a true space sim in every aspect.
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