Lair

Lair

Our Price - $29.99

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Lair

In Lair you'll try to survive in a world ravaged by endless conflict and natural disaster. You are Rohn, a warrior riding a voracious dragon trained for deadly aerial and ground combat -- skills which are now needed, as a call for peace turns into a bloodbath of betrayal and deceit. Your dragon is capable of scorching, clawing, and smashing thousands of enemies. You have the strength to defeat countless armies, but do you have the courage to save an entire civilization?

 

Lair Accessories

Heavenly Sword
Assassin's Creed
PlayStation 3 Wireless Sixaxis Controller
Resistance: Fall Of Man
Uncharted: Drake's Fortune
Call of Duty 4: Modern Warfare
Sony PlayStation 3 Blu-ray Disc Remote
Ratchet & Clank Future: Tools of Destruction
WarHawk Bundle with Bluetooth Headset
Ninja Gaiden Sigma

 

Lair Reviews

this games shows what ps3 its made off 1080p graphics and 7.1 surround sound plus blu-ray makes all this possible,anyways the controls was the main thing it killed this great franchise which to me its great cause i went up to level 7 with this games using the sixaxis its simple and easy to control plus like the detail and give props for factor 5 making this game i hope they make a sequel cause i loved it ;the contorls are easy because i had experience with a motion sensor controller from logitech before called the wingman extreme that came bundle with one of factor 5 games for pc its awesome hows u could use the same ease here on this game and what i love its the dragon's battle upclose and how u can fight on the ground with the dragon the bad part is no missions with the main character alone nor he uses any weapons at all only the staff and whip to use for the dragon but aside this game its well done and for those not motion sensor firendly there's an update for the controls plus a dragon pack for u gamers and trust i have beat it the game twice with the sixaxis and dualshock3 and its awesome i recommend.

 

One thing I do want to point out is that this game can be played on your PSP, by using the Remote Play function. I would tell anyone who wants to get this game and is afraid to shell the money to rent it first. Despite the good and bad reviews, I decided to purchase this game and make my own judgement as to how good/bad it really is.

This can get a bit annoying because they give you breaks in gameplay more than often. My conclusion is that if you do not learn to controll the sixxaxis, you will not like this game. And in my opinion, I think the patch did little to help the gameplay, I still preffer the original motion sensing. Also the controls actually work pretty good.

I do have to say that the cutscenes where more like cutplayscenes cause everytime I was getting into the action my play time was cut by them. This I think is the only game so far that utilizes this option and is a pretty cool one at that. The graphics will suffer on gameplay, but is not terribly bad to play on the psp nonetheless.

 

Mine is the waypoint system. Tilt the controller up, the dragon goes up, tilt down and she (the dragons you ride are female) goes down. There are a variety of these scenes and they are very impressive. When this happens the halo turns red, and the game kind of takes over flying for you,and you just have to shoot at whatever it is that you are locked on to. Fire effects look great of course, as well as explosions which look awesome. Sometimes the controls did some things I didn't want them to, like doing a speed dash instead of the 180, but these were few and far between, and never caused me to die or fail a mission.

Each mission has a variety of objectives, from protecting manta bombers, taking out a certain number of ground troops, destroying ballista emplacements, and just straight up dog fights, er, dragon fights. I'm sorry if my review was too long, and for any grammatical errors I made. It was a fantastic moment. Cons: Now on to the bad stuff.

I really really loved this game. When this happen you have different moves, you can breath fire on your opponent, swipe them with your claws, and bite them. Flick up and the dragon does a cool 180 degree turn, flick down and she gets a burst of speed. Occasionally frustraing, but what game isn't. Like the swiping feeding move where your dragon swipes the other dragon, and bites the rider. Story: I'm not going to go too much into the story, involving the warring nations of Asylia and the Mokai, except to say I was impressed with what was there. Keep holding the triangle button down and the soldier gets devoured, replenishing your energy. The water isn't the best looking water I've seen, but it still looks nice, especially when the sun is reflecting on it.

Overall I loved the controls, and think a lot of people just didn't take the time to learn them. Landing on the ground and roasting, eating or swiping back ground troops never gets old. To help fight your enemies, you have two types of lock on functions. All of this can happen all at once, and you have to figure out what is the most dangerous threat. Its made all the worse when you have multiple objectives.

I'm not the best speller, and even worse at punctuating, but hopefully I made it easy enough to understand, and hopefully help you in your decision on whether or not you will play this game. I had a feeling that some of the people playing this game didn't take the time to learn the controls, and gave up on it, saying the game was poorly designed.Well I just recently got a PS3 and Lair was amongst the first games I bought, and after playing through and beating the game, I couldn't disagree with those people more. With the soft lock on, which I mostly relied on, the fireballs you shoot home in on the target, making it easy to hit other dragons or gun emplacements. Another cool thing are the takedown moves. Controls: A lot of bad things have been said about the controls. Damn good. Yes there are a lot of air battles, but you will be doing more. I think the game is vastly underrated and undeserving of the critical bashing it has taken.

It is that good. Again, nothing complex, but better than your average action game. Like the controls the targeting takes some practice to get used to, but I thought it worked really well. That was my biggest problem with the game, but it still didn't detract from my enjoyment.

There is no radar map to guide you around, only an arrow pointing you to your next objective which sounds good, but trust me, it's not as helpful as other games waypoint systems. They are pretty good though, especially with the giant sea serpent, and I do mean giant. The game points you toward the objective, and when you are near the objective, the arrow will vanish, signalling you that you are there. There will be times where you will actually get into a fist fight,or claw fight while in the air, with another dragon.

Here is an example. Most people's problems stem from the controls. Like the story, I was shocked by how great the music was. Mostly the colors are earthen, using a lot of browns, blacks, and greys, but they are still well done.

Use this as the killing blow and you get a lot of energy back. You'll notice that there are times where I said "I was wrong" about something. It's not complex, but is very interesting and told very well through some great FMV cutscenes between levels. I really didn't think there would be a lot of story, figuring it would be like a typical action game, but I was wrong. Each mission is a little different and range from epic battles, escorting and protecting, a jail break, a somewhat stealth mission that had you avoiding spot lights, plus the occasional boss battle. Like one mission where you had to destroy enemy ground troops on a slope, destroy the enemy ships, and take out other dragons.

On the ground the left stick moves your dragon, circle makes her swipe, square again handles the fire, and pressing the triangle makes the dragon chomp on a soldier. These allow you to take down an enemy dragon or boss in a spectactular fasion. Well I hope this review was helpful. Sound: The sound in the game is fantastic, from the voice acting, the screech of the dragons, explosions, and soldiers screaming as they catch on fire or are chomped on, all sound great. When I bit down on him, the game went into slow mo, the soldier writhing in pain screaming as blood spewed forth, and all around me the buring corpses of my foes, then my dragon swallowed him whole armor and all. Thanks for taking the time to read my review. The music is good. This happened a lot throughout the missions, the game telling you what you needed to do, but not properly highlighting your objective.

The controls sound complex, but I really think with practice you can get used to them. I've heard they are unresponsive, tortorous, sluggish, and many other names from critics, and regular gamers. That is because this game kept shattering my expectations. Again, nothing that can't be dealt with, but still annoying. Sometimes when doing this the game will go into slow mo, and you will see the troops and armor pieces flying back from you strike. You also get some combo moves.

Square button shoots the fireballs, hold it down to shoot a stream, useful for taking out dozens of ground troops at once. Gameplay: The game is very short, and can be beat over a weekend, but none of it is filler, and is all quality. In one mission you have to take out three generators to destroy some spot lights. It took me a while to figure out what the generators looked like before I could destroy them. I had hardly any trouble with zeroing in on my targets. A soft lock on, when the game automatically locks on to your opponent, which is shown by a white halo, and a hard lock on which happens when you press the lock on button.

I was excited while playing and it never felt dull or boring. In my opinion it would fit well into the Lord of the Rings trilogy. Still after reading these reviews, I still wanted to play the game. Tapping the X button makes the dragon go faster, L1 or R1 is your lock on button, L2 or R2 is your brake button, and pressing those both together will make you hover, or land if you are near the ground. It's even emotional at times. It wasn't too major, and other gamers may not have a problem with it, but I sure did. As you fly past towers in the cities you will see decorative markings on them.

I thought they were so good that I didn't even bother with the tutorials, after the second mission I was pretty comfortable with them, dodging fireballs left and right, tracking and taking down dragons. It does so much that in my opinion it can't be called a simple flight game. Before playing the game I thought this would be a basic flying game, but again, I was wrong. Left and right the same. Jerk the controller to the right or left and she does a dodge move in that direction. When I first started the game and went to the main menu, I stopped when I heard the music and sat there and listened to it before starting the game. Before playing Lair I read some scathing reviews on it, and of course the main criticism for the game is the controls.

These are God of War style button pressing action sequences. One particular moment, which I will never ever forget, that happened while I was engaging the troops on the ground was when I set dozens of them on fire, then knocking more down with my swipes,I finally had my dragon bite down on a lone soldier who somehow survived my previous slaughter. In my experience they work almost like a dream. The movement of the dragon in the air is entirely Sixaxis based motion controls that is supposed to simulate you using the reins of a dragon. The levels themselves all look great. Yes they do feel weird at first, but there are tutorials to help you out.

Graphics: The graphics in the game look really good. This is one of the most unique, fun, and refreshing games I have ever played and I will defend it if I ever get into a conversation about it. Lots of details on the dragons of course, but also the other creatures like the giant manta bombers or huge warbeasts. Now, there are no highlights on the generators, and trust me when I say that the generators in Lair don't look like normal generators. There are some boss fights, but not many.

 

It's far too reliant on the sixaxis motion sensor and that means instead of actually controlling things, you must wildly fling the controller around in the HOPES that on screen items will come close to what you want. This game has the absolute worst control system I've ever seen.

 

i have to say pretty darn good I liked this compared to all the 360 dragon games.

 
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