Mercedes-Benz World Racing

Mercedes-Benz World Racing

Our Price - $17.99

8 Used - from $1.72

8 New - from $4.65

Availability - Currently Unavailable

 
 

Mercedes-Benz World Racing

MODEL- 64003 VENDOR- TDK MEDIACTIVE FEATURES- Mercedes-Benz World Racing A revolutionary 3D Landscape Engine, an innovative mission-based game design, excellent driving physics and an exclusive car brand make the difference in virtual driving. You are a driver for the world famous car manufacturer Mercedes-Benz, the ookie on the team, and your goal is to become "Mercedes-Benz No. 1 driver". Make it Happen... * 170 Mercedes-Benz cars: vintage, racecars, prototype and all current models currently available across 6 continents. * Damage model for all cars. * Original car physics. * Outstanding landscape engine allows free-roaming o off road rive anywhere. ESRB Rating : E for Everyone Genre/Category : Racing System : Microsoft Xbox Number of Players : 1 Compatible Peripherals: MANUFACTURER WARRANTY:andnbsp;andnbsp;90 DAYS

 

Mercedes-Benz World Racing Accessories

Apex
World Racing 2
Project Gotham Racing
Project Gotham Racing 2
Burnout Revenge
Outrun 2
Need for Speed Carbon
Midtown Madness 3
Rallisport Challenge
Ford Racing 3

 

Mercedes-Benz World Racing Reviews

This is not the best car game ever i should have made this 4-3 stars because it does not have cruise in multi play i wish it also had more cars in it to though i would recamend Midnight Club 3 DUB Edition it is so much better

 

All the cool flying stuff is also fun. Maybe the most ever in a game), highly varied and well designed tracks, a good, LONG and varied Championship mode (with humorous Missions to break up the racing), and is, after the first ten or so races, very fast and FUN.Highly recommended for all gamers. Real life never offers you such perfect vistas at every turn. Collision detection takes up major processor cycles, and this game already pushes our little black and green friend to its limits with its huge, complex scenery, so the developers had to compromise.The game also features many (MANY.

Why should they. Who really wants to drive on flat, boring race tracks like MotoGP. Many reviewers in magazines have been unfair to this title. Just don't judge it based on the first car you try, which is indeed floaty and slow. Not just technically, but artisticaly. Most races require you to stay on the track anyway, and most racing tiles require the same. Who cares if the "fantasy" graphics don't match the "simulation" handling.

The reason for object collision problems with remote (far from road) objects is that if every one of the thousands of background objects had collision detection added to it, the Xbox would not be able to handle running the game. If you use plausible shortcuts (the ones TDK assumed you would use often), you will not notice lacking collision detection. "Discovering" the landscape freely is just a funky add-on feature which, personally, I would have omitted. Also, if you want, slide the option parameter of simulation/arcade all the way to arcade for tighter control.

Why must realistic physics be accompanied by boring, mundane scenery.Much more impressive, visually than Rallysport Challenge. Only Apex comes close to the graphic splendor here.The cars and races do start off slow, but soon you get better cars, and you are flying, and getting a magnificent adrenaline rush.Sure the A.I. Thing is, you can just race the courses normally, on the track, and you will never notice this problem, as most objects near the road are fine. Someone with a great deal of knowledge of landscape painting must have worked very hard to create the worlds within this game.

is tough, but it's fair and smart.Sure, also, if you drive off the course too much, collision detection becomes weird (you can pass through some objects). I think in this case we have evidence of how "professional" gamers sometimes have very different criteria from those of the average console owner.First off, the graphics are stupendous.

 

In "FREE RIDE" mode I like to stop on a mountain and watch all the activity for a while. This game has blazing speeds, fantastic graphics, stunning landscapes and tons of eye candy. Now I admit.it has its faults, but what game doesn't. It has it's occasional slow-down/frame-rate issues(many racers do) and the menu page is a little goofy(but can be figured out if you know how to read). It's a little jerky, but neat.

The BENEFITS outweigh the negatives a hundred times over. Over 100 track variations(some over 10 minutes for just one lap), 7 HUGE locations(go anywhere you want, because there's no 'time limit' or 'check points' to worry about and there's also a "FREE RIDE" mode) and over 100 variations of Mercedes-Benz cars. If you like to go blazing fast, want an interesting racing game and want a game that has more VALUE than several racing games combined then "WORLD RACING" is a must. Negative reviewers didn't give this game half a chance(if they even played it at all).

make the game interesting and extremely entertaining, not sure what's wrong with that. There is much to enjoy about this game and I think it deserves a fair shake. That's all I can find wrong with this game. In the COCKPIT view you can look all around with the right joystick.

I never-ever feel like I'm on ice or a banana peel, as another reviewer said(I don't know what game he's playing). Also, the UFO's, planes flying around, etc.

 

A trade I am very willing to make in this case. This game is NOT boring and looks every bit as good as 'Project Gotham'. The eye-candy is never ending and the speeds are so fast they match the feel of 'BURNOUT'(without the heavy traffic). I find all this to be brilliant and definately raising the bar for racing games. The MENU page took a little getting used to. If you race the same track over and over it will do the same thing. But console games have been released for 50 bucks every since the SuperNintendo(maybe as early as the Atari, I don't remember) and developers know this. In final.This game really is amazing.

My biggest complaint is there are occasional slow-down/frame-rate issues. The speeds are blistering, "BLISTERING.", I SAY. But it's not without its flaws. Then 'Burnout', 'Test Drive', 'Test Drive:Off-Road', 'Quantum Redshift', and a couple other racers that escape my brain right now, hit the XBox and showed us just how boring 'Project Gotham' really was.

This is a fact that can't be disputed. Parachuters, Stealth Bombers, Helicopters and DOZENS MORE(and that's NO exaggeration) and non of it is predictable. The landscapes are perfectly rendered. A MUST HAVE FOR ANY RACING FAN. TONS OF EXCITEMENT.

Mainly because there was nothing else). Really.it is. With that said, the slow-down in 'WORLD RACING' is a "trade-off" type of thing. Beautiful and smooth,even BREATH-TAKING at times. Now before you freak out, I actually like 'Project Gotham', all I'm saying is it's boring. As though you've been racing that track all day. Well, 'World Racing' takes a street racer game and puts excitement into it. Worthy of an easy 6 stars out of 5 if they'd have fixed the slow-down issue.

Thus removing anything predictable in the background. Slow-down is a lack of effort on the developers part and that is unacceptable to me. So accept the truth and get on with life. I've played countless racers and I know that if developers just put in the extra time they can weed out the slow-down problems. If the game was released for 10 bucks then I'd let it slide.

Maybe it's because there's over 100 tracks and tons of eye-candy. The AI racers DO get predictable, but they can be very merciless at times. Thankfully there is a meter at the option screen that allows you to turn the AI's speed down. I also noticed the sun moved in a real time manner. While 'Project Gotham' looks great, it has to be one of the most boring racers I've ever played(and I played it for weeks.

To those who rated this game poorly, I say, "YOU DIDN'T REALLY PLAY THIS GAME." It blows 'Project Gotham' out of the water and it is 100 times more exciting. This game is AMAZING to say the least. While SLOW-DOWN, to me, is video games "unforgiveable sin" this time I'll make an exception. If you play the game for a couple of hours the tracks start sunny and go dark, or visa-versa. At times it is a very helpful option to apply. Some slow-down for lots and lots of entertainment. Long straight aways and challenging corners. It almost seemed confusing at first.

The tracks are very well done. The background activities are on a timed loop, not "where you are on the course" loop. It's really neat to see. I HATE SLOW-DOWN. There are countless things going on. Once I figured it out it no longer was an issue.

 

DO YOU HAVE ANY IDEA WHEN THAT WILL HAPPEN. I AM ALSO WONDERING WHAT ABOUT THE PLAYSTATION 2 PLATFORM. I WOULD LIKE TO SEE THIS GAME GO TO PLAYSTATION 2 PLATFORM. HELLO I HAVE HEARD GOOD THINGS ABOUT THIS GAME.

 
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