Mercenaries 2: World in Flames

Mercenaries 2: World in Flames

Our Price - $36.99

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Mercenaries 2: World in Flames

Mercenaries 2 features the latest and most dangerous in civilian and military tech, everything from shiny new sports cars, to the future-tech satellite-guided bunker-busting mini-nuke. Tanks, APCs, boats, or luxury automobiles, you can have it delivered to you in real time. If you run out of cash you can always acquire the gear you need in the field. Build Your Own Private Military Company - Recruit other mercenaries to build out your arsenal and options until you have the ultimate array of options to play with Playable Water - Fly over it, swim through it, race across it in boats - water is an active part of the game Landing Zones - Go to one of your captured drop zones and instantly get transported to the next hot spot and right back into the action

 

A Mercenary's Rule: Everyone Pays

Mercenaries 2: World in Flames is an explosive open-world action game set in a massive, highly reactive, war-torn world. When a power-hungry tyrant messes with Venezuela's oil supply he sparks an invasion that turns the country into a war zone. But for you, international crisis is all upside: You are a mercenary, and you profit from chaos. You are not a soldier. You don't have to play by anyone's rules. You have your own code: you will fulfill the terms of the contract, no matter what. If you see it, you can buy it, steal it, or blow the living crap out of it. Play your own way, or play with the help of a friend in the new co-op multiplayer mode. And remember rule #1 for mercenaries: EVERYBODY PAYS.

Mercenaries 2: World in Flames

Mercenaries 2: World in Flames

Key Features

  • Massively Open World - Play throughout the varied terrains of Venezuela that is larger than all the Mercenaries maps combined.
  • Work for the Highest Bidder - You decide which factions to work for and when. From oneoff pick-up jobs to complex multi-objective missions your choices will decide how the game progresses and which faction wins the war.
  • New Toys - Over 130 vehicles from civilian cars to tanks and choppers plus all the destructive weaponry you can handle from pistols to rocket launchers.
  • Co-op Multiplayer - Whether split-screen or online you no longer have to go it alone. Invite a friend to jump in and help you fight your way to the top.
  • Next Gen Destruction - Take down any building and see them crumble with fantastic effects - and they can be used to take out enemy forces and change the landscape of the battlefield.
  • Build Your Own Private Military Company - Recruit other mercenaries to build out your arsenal and options until you have the ultimate array of options to play with.
  • Playable Water - Fly over it, swim through it, race across it in boats. No longer just something to look at, water is an active part of the game.
Mercenaries 2: World in Flames
Play by your own rules
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Mercenaries 2: World in Flames
All the destruction you can handle
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Mercenaries 2: World in Flames
Build your own military company
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Mercenaries 2: World in Flames Accessories

Star Wars: The Force Unleashed
Call of Duty: World at War
Gears of War 2
Fallout 3
Fable II
Left 4 Dead
Too Human
Grand Theft Auto IV
Fable II, Limited Collector's Edition
Far Cry 2

 

Mercenaries 2: World in Flames Reviews

Back is the tongue-in-cheek global commentary (and the characters to go with it) and the interesting balance between friend and foe. I spent a lot of time on the PS2 playing it, and I liked the open world, drive it, fly it, blow it up style of game play. Mercs 2 takes this up several notches: in 1, not everything was truly available to use/destroy, but in Mercs 2, there is very little in the world that isnt usable/combustible.

Mercs 2 doesnt encourage, as strongly as say Grand Theft Auto, driving around arbitrarily blowing stuff up, due to the high expense of realigning yourself with whoever's building you just leveled, but you find yourself doing it anyway, and for the several days of escapist fun that this game was for me, it was a rare game that I think fully worth the price paid. Admittedly, I was a big Mercs 1 fan. This encourages wanton destruction and chaos, which is why we play a game like this, right. I will probably go back and play it again, siding with the United Nations instead of China just to see the different outcomes and missions.

 

I really loved the original Mercenaries game for the xbox, but the Mercenaries 2 World in Flames for xbox 360 REALLY SUCKS 100%. I had already played the game through 84% when the patch was sent and I decided to restart and play the game over again. SHAMEFUL. It is truly shameful for EA and Pandemic to put out a game that is so glitched that it makes me feel that both companies are impersonating video game makers. The game patch that developer prepared to address these issues, in my opinion, did not. Glitches, Glitches and more Glitches throughout the game.

Good quality polished games will always yield maximum profits, but crappy and bug riddled games like Mercenaries 2 should be shelved and never made. This game was out for sale way before the game was even ready or debugged properly and/or efficiently. Totally Disappointing on all levels. I, as a true gamer, would absolutely NEVER RECOMMEND this game to anyone. Some of the game play bugs actually cause you not to be awarded certain achievements (which really sucks).

Game developers should focus on the final polished product first rather than their projected profits. Not really sure what the patch actually fixed. It is a piece of sh. Guess what, I had the same issues, but this time, I had more graphics issues than before.

 

It's GTA style for the inner pyromaniac in all of us. If you liked the first installment, this one is even better.

 

Everyone says the same things over and over again. I would estimate there are 12-15 between the 5 factions. If you liked the first mercenaries, this one continues the party with lots more vehicles, weapons, and airstikes. -Game world is very large. -It is easier to control faction opinion than the first game.

-Physics engine is very realistic. Money is rather silly in this game, as you can earn 5 million in a very easy task in your HQ that takes about 2 minutes, and the best faction units and airstrikes in the game only cost like $250k-400k. You can kill whomever you want, as long as you don't get reported (the games gives you 10 seconds to take out reporting units). I'm not kidding.

-You can afford all the vehicles and airstikes you could ever want without having to "work" for money. -Missions are too redudant. Another odd point is the relative invincibility of your merc. As I said, an Xbox live update will fix this, but if you don't have live, make sure you are a patient person. Cons:.

A pirate unit sharing your tank will continually say something like "hey mon" every 5 seconds. However, it appears this has been fixed through Xbox live. -BUGS. The only time you really need cash is to bribe factions (upwards of $10million). -Voice acting is annoying.

This game literally locks up my Xbox 75% of the time when I try to load a save. Most missions actually have you repeat the exact same task 3 times, though increasing difficulty and increasing reward. Pros:. -Everything actually CAN be destroyed (though most respawn at some point). -Lots of vehicles (170+). The vehicle hi-jacking minigame is kinda silly, as none of them are so hard that you simply won't be able to do them, even for the best vehicles (most require mid-tempo button-mashing), and if you fail, you can easily try again with little to prevent it. This game is a lot of fun.

The other "missions" are more like errons (drive from A to B). -There are not enough core missions. The only real deal breaker for me in this game was the locking up while loading. You can fall from hundreds of feet or stand in the middle of an airstrike and survive (though my experience is with Nielsen, who is the "tough" one).

 

When in co-op though things fair much worse, with buggy debris from a recent co-op game being carried back over to my single-player save and other such unforgivable bugs. Co-op, is, as I opened with the element that sends M2 into the stratosphere in terms of fun. M2 is usual on-foot/vehicle sandbox fare - main missions can be completed at your leisure and completing side quests offer you bonus artillery/info/ammo that can aid with the main missions. Save first to a new slot before joining a friend's game. Whilst it does the job it sometimes borders on very gamelike Mario-esque looking effects, so there's no real immersion, no sense of you 'in the game'. However, there are elements that simultaneously improve and reduce the experience.

Your main character has the weirdest accent I've heard and this 'Nordic Viking' also tends to say the same thing over and over again. You're free to experiment with your current arsenal and free to tackle the task at hand anyway you choose and I love that. So all in all, nothing ground-breaking, no amazing graphics, and some sometimes amusing bugs. The game is already fairly buggy in single player, with you getting stuck under objects, or not getting into vehicles properly etc.

Your friends can jump in at any time and help out, then leave without impacting your mission. Mercenaries 2 is a great, fun game. At one point my colleague was attempting to delivery some packages in a truck and was repeatedly being killed so I jumped in, summoned a powerful chopper and destroyed all bad guys in his wake. M2 is very recommended especially if you know someone who also has it. My only gripe is the QTE (Quick Time Events) - these are situations where you must complete a series of set button pushes in a small amount of time. A next gen game with Dragon's Lair controls.

That price is bugs. It's simply a fun game with lots to do and many ways to do it. For example to hijack a tank, you might have to press B then mash X then hit LT then A. Not really; it's a 3D platformer/driving game, not Far Cry 2. Gameplay - well this is where M2 shines. Sound has problems too. My friend tried to hijack several helicopters only to fail and be thrown two hundred feet over and over again and it was hilarious and never got old (fortunately in M2 you can fall from any height and not die, you just have one bar of health).

But bloody hell it's a lot of fun, and double so in co-op. Does it matter. Awful. Your cohorts also repeat the same dialog far too often. Go git 'em killer. It has moments of brilliance such as the sun glinting over the sea as you fly around in a chopper, but the graphic pop-up and sparse, bitmap-tiling of the greenery is very evident. The barks your enemies issue are equally inappropriate and repetitive and become tiresome fairly quickly. Graphically, well it's sub-par.

It's all very antiquated and tedious. buuuut - it's also awesome in Co-op. He completed the mission successfully and I logged off. Marvelous. Jump out of a helicopter two feet from the ground and he shouts "Who neeeeeds a 'chuuuute." whilst he's standing next to a landed chopper.

Call in chopper support and you get the same line delivered chosen from maybe three available. Would it have been so hard to code in a test to see how far he's about to fall. The QTE events are funny as heck too, especially if your partner simply can't do them. Of course, co-op comes with a price and that's the sour with the sweet.

 
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