Silent Hill 3
As a teenage girl named Heather, players must explore and unravel the mysterious connection between the god-forsaken town, her past, and her inner fears. With enhanced graphics detail, a more complex storyline, and even more grotesque monsters than the previous games, Silent Hill 3 promises to be the best horror adventure ever.
Silent Hill 3 continues the series' trademark brand of psychological horror and terrifying gameplay. As a teenage girl named Heather, players must explore and unravel the mysterious connection between the god-forsaken town and her inner fears. The game features enhanced graphical detail, a more complex storyline, and even more grotesque monsters than the previous games.
Silent Hill 3 Accessories
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Silent Hill 2
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Silent Hill Origins
Silent Hill 3 Official Strategy Guide
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Silent Hill 3 Reviews
I really enjoyed this game because I'm a resident evil fan, but it scares you a lot more n creeps u out a lot more than resident evil. Good game still.
Yeah, pretty much the perfect game. PERFECT story, and everything else in the game is absolutely top notch. It does not get better than this. My absolute highest recommendation goes to Silent Hill 3.
The truth is I'm a lover of the first game. She doesn't like being followed and yes, she has major "trust issues". Claudia and Douglas are interesting enough but when you meet Vincent your really in for a mind freak. While her laugh sounds more like a whimper when confronting various monsters at least she trudges onward and once you DO earn her trust she's there for you through thick and thin.
Alot of fans say it was too. She was not "super model beautiful" but yet she was cute enough to be that girl next door you might have had a crush on. I found this gem in a pawn-shop. The combat system in SH has never been deep but if you could multi-hit combo creatures through walls it would defeat the aspect of being a normal smuck amongst terrifying circumstances. No monsters around and you can hear comforting muffled human voices on the other side of the walls. Your dream sequence in the amusement park is scary enough to make you question playing further. Their is a very subtle anxiety about trying to make your way out of a building past closing time.
It seems like all these games have that defining fault. By the end of the game I was endeared to Heather alot. For example there are parts in the game you "almost" feel safe. Ok 3 if you count the usual UFO parody ending but compared to SH 2 its' like they made a sub-way sandwich with less meat. Actually it gets sloppier. I don't exactly know how easy it is to find but it is likely one of the better installments in the series.
Yes Heather is a wise cracking loner. By that point SH 3 had become difficult to find. Your father killed someone in self defense and you have both been on the run awhile making your situation questionable. In the first area Douglas a concerned detective and a strange woman named Claudia make their appearances. As before you can stomp creatures on the ground though some of them will try to latch onto you.
The subway, church, and lake side amusement park haunted house come to mind immediatly and throughout the game alot it divulged about your past as well as that of "The Order" everyone's favorite group of resident crazies. It just feels creepy being in a place that normally bustles with activity after everyone has gone home. Some fans liked this.others did not. Douglas is hired by Claudia to take you back to your "home town" under the suspicion you have been kidnapped. She was not perfect but frankly I get tired of perfect anyway. I suppose that depends on who you are. She is acessible and you could imagine hanging out with her doing stuff you'd do with your friends.
(Not that there is anything wrong with the later either mind you. Regadless if you can pick up this game. Regardless the strait jacketed spinning pendulums with their whirling blades and the fat grotesque insane cancers add a sense of claustophobia and impending doom when you are sandwiched in close quarters. Secondly the creatures are bigger and meaner. The first is the graphics in this game are darkly beautiful and filled with ambient atmosphere. Females really don't have many good role-models in gaming so in that regard Heather is a breath of fresh air.
You actually start your true journey having over slept in a mall that has closed down around you. Yes, SH 2 is longer than SH 3 (I own it too) but does longer always equate to better. Truth be told this is the best looking SH out there. SH 3 does much to prove "human beings" are the worst monsters and not even Pyramid head can compete with the scum baggery of certain individuals out there. The only man she can trust is her dad and when you find out who she was in the past you can forgive her for being abrasive. It still tastes great but it is definetly not as filling. Yes, I do like RE as well).
Its' not you fear monsters or irrate security guards. Regardless I'm sure you've heard many things both good and bad about this one when in comparison to SH 2. But as it stands she has a VERY GOOD REASON for being as paranoid and aloft as she is. But before you past that judgement you should get to know her. As before you get an assortment of melee weapons and a few guns. She does not hang out with gaggles of giggling girls her age. Right from the beginning you are dropped into the jaws of hell and they bite down hard.
She dresses plain and her cleavage is not about to bust out of her shirt. SH 3 is a little piece of black sunshine in many ways. From here on out there are things worth noting. First of all it is the first time a girl protagonist is introduced. Apparently your "happy home-life" has not always been so happy.
Beat the game and you'll get a few nifty items that pack alot of punch or are blatantly ridiculous fan service. (Luckily I'm getting an X-box 360 about the time SH V hits shelves). The game is definetly a roller coaster ride. Vincent is almost too genial and polite making you think a cackling insanity is being held down just beneath the surface.
I've heard many debates about Heather. He even makes you question if the "monsters" you have been slaying are actually real people and it is obscure to figure out which side he is on. As the game progresses these people fall into the roles of "watchers" "antagonists" and "supporting friends" but I will not give away anymore than that. The enviorments are also worth complimenting. I should mention the game-play is a bit smoother compared to SH 2 but not much.
Like a typical teen with angst issues you set out on your own. Though she gets scared she is brave and dedicated. Well the truth is I'm not a SH 2 fanatic. You either love her or hate her. Of course being Heather you don't trust Douglas the middle aged gruff cop movie reject nor do you trust Claudia even though she claims you used to be friends that grew up together. The only negative gripe I have with SH 3 is not so much it is a bit linear (I don't mind that) but that it only has 2 endings. If she was like this for no reason I could understand the angst of gamers. For some this will hurt the re-play value.
"cult influenced" but when you think about it the monsters were STILL generated by someone's nightmarish delusions and it was still far more psychological than it was cheap shock thrills. Heather is "one of us" the normal people and in that lies her charm. SH 3 does mess with you. Regardless the point is the side characters are well defined and intriguing which has always been a trade-mark of the SH mythos. I actually liked James alot, and yes his story was interesting but what some people termed "gradual build up of suspense" I thought was boring as I explored a town that was in many ways a bit too open ended.
The story draws you in and I always wanted to see what happened next. You can't miss it. They're all sick abominations of things you could see in everyday lifepairs of pale, veiny legs with single red eyes, dirty, pipe-weilding nurses that drag themselves around the hospital, and trampling, cancerous masses of humanity that lie on the ground in wait until you approach. And it's not just the monsters that get at you but everything in the game. And I don't think I could have picked a better one to start with.
Now I need to play Silent Hill 2. The puzzles are generally smart and varied and have three difficulty settings you can choose from (easy, normal, and hardhard sometimes taking exceptional amounts of thinking on your part or ousdie knowledge of things like Shakespeare's works). The game isn't really about shooting but about avoiding. The music tightens into haunting notes of urgency and finality as you approach the various evils of the game with only a pair of legs to run with and a gun, often with not nearly as many bullets as you'd like. I could go on and on, but suffice to sayI really love this game. Everything's dark and grainy and eerily quiet. But what makes the game is its atmosphere. You'll be glad you could shoot at many times, but real manstoppers like the shotgun you need to use sparingly as some enemies will laugh off everything elsenot literally of course, there's no laughing here.
I started off quite irritated at the control scheme, but after getting used to it the game gets much better. You'll swear you saw a shadow dart across the room at points when there really is nothing there. I've played games that were more fun, but never one as atmospheric and engrossing. The monsters don't jump out at you, they stay well back and wait for you to come in range, but you never want to.
The monsters here are mostly pretty well-done, though I think I prefer the ones in SH2. A worthy sequel, but doesn't quite live up to its predecessors. It was also nice to see it attempting to tie up some loose ends in relation to the original game, which is my favorite game ever. Years after the original on PSX, Konami finally gave us a direct sequel, though we don't know that until a while into the game. The voice-acting is pretty good for a videogame as well. Heather Mason is a teenage girl who seems to be having a normal day at the mall, when suddenly she finds that things have turned a bit weird.
This made me yell at the TV through the whole game. The scenery really stands out here, it is all very well-done. At first I wanted to hate this, because to me, Silent Hill is about bumbling middle-aged men who don't know how to handle weapons, but Heather won me over in the end. Heather isn't too bad with her weapons, though she runs like a girl. An old guy named Douglas keeps showing up and bothering her, but even stranger are the creatures inhabiting the place.
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