Soul Calibur 3

Soul Calibur 3

Our Price - $19.99

24 Used - from $11.50

16 New - from $16.59

Availability - Currently Unavailable

 
 

Soul Calibur 3

In Soul Calibur 3 you'll return to the world of Soul Calibur 3 and follow your favorite characters, to see how their fate unfolds. The unholy sword was sealed by the destined one, but a mysterious individual revives the azure knight, Nightmare. The legendary battle of Soul Calibur and Soul Edge moves to the next phase. Which sword will ultimately prevail? What is the motivation of the three new souls who join the fray? Get ready for the latest installment of the most dramatic weapon-based fighting franchise available.

 

Soul Calibur 3 Accessories

Tekken 5
Soul Calibur 2
God of War
God of War 2
Shadow of the Colossus
PlayStation 2 Memory Card (8MB)
Final Fantasy XII
PlayStation 2 Dualshock Controller Black
Final Fantasy X
Mortal Kombat Armageddon

 

Soul Calibur 3 Reviews

The only reason i would write something like this is now after the game has been out for a few years now is with the premier of SC IV and how it feels as though the SC Team is using the same game mechanics to once again turn a fun and creative game in a potentially irritating experience. or reusing quite a bit of the mechanics from SCII. (Hong Yun-Seong and Maxi respectively).) Shiny, Pretty graphics are great to bring in a new audience (but seeing as how a game like this as so very little competition with having a niche of using weapons; that shouldn't be a hard thing to do). Things like this were forgivable when "Soul Blade" came out as the first of its series but I would think after so many sequels they would have figured out the glitches to assure veterans of the series that there wouldn't be any reason to be skeptical when picking up the latest installment. BTW Namco, that Memory Card glitch was a really lame thing to overlook prior to releasing this. Rolling and getting back up or attacking while getting back up is now slower and feels sluggish especially with the heavier characters like Siegfried).

A lot of the gameplay mechanics feel either weighted with slower reaction times despite how quickly you do react to an attack in real time (i.e. The level of frustration of that alone would make a fan an enemy of such a great series very quickly. I'm all for sticking with a good thing (that being said why aren't Hwang and LiLong not part of the main story line and their prime story battles not involving the beating of their replacements. It seems as though Soul Calibur is taking the same route the MK franchise took during its later years pre 3D arena combat(which is just became appauling, not to be confused with making mention that this as a good thing) and while the game is just as fun as its predecessors, it feels like Namco is comfortable with just phoning it in.

 

If you ever played DBZ budokai 2, it was set up the same way for it's story mode. almost like a board game it was set up so that various different spot were strategic battles towards a goal. They stepped up the adventure, with a unique story where you could use your custom creation for awesome story telling battle.

It was possible on ps2 and they didn't do it. overall it was still a great game and although I wish they had spawn or link again was a fantastic game. Character creation, an awesome idea that fit perfectly into the game. 2 I was an Xbox owner and really wanted it on my Xbox but instead I had to play it on the ps2 which by this time I did not own one anymore.

The controls felt right at home with a ps2 controller, they were smooth and responsive.

graphics were updated and crisp, I did not have a battle that I wasn't pleased with visually.

The soundtrack was as always phenomenal, like it always has been.

along with all that they added 2 new characters who added some spice to the already extensive cast of warriors, BUT despite all that awesomeness.

The only thing I didn't like was it felt like they were very limited on your armor selection they characters looked almost fake compared to the original cast.

with a wide variety of weapon classes, you could honestly fight like a unique character.

First off was the online play ability.

Soul Caliber 3 was step in a new direction they made significant changes to the parry system and added some awesome new features.

There are two things that could have made this game much better.

 

And as soon as I heard that Soul Calibur IV would release I got the same feeling that it would be as good, if not better, than the game I loved. Having played and loved Soul Calibur II, I was definitely excited for SCIII. Unfortunately, it just got a bit repetitive. Each character had a very similar story and I felt like I was doing the same thing over and over again. Also, I started to appreciate the detailed level design and how each character's stage fit them and gave them advantages. But then I realized how good the music was.

Although fun, it didn't offer anything exciting and no one seemed to play it, either. I could play SCIII again without being bored because I started to appreciate other aspects beside gameplay. I would play just to hear the soundtrack, even though I had the physical CD of the music. The thought of unlocking new customization options and art was big for me, too, because the joy of unlocking something gave me a joy not found elsewhere. Customization was brand new to me and I had fun creating whatever I thought of. The new characters looked so cool and I couldn't wait to play them.

 

This game will keep U up at night. I stayed up 'til 4 am once to keep unlocking and buying newer and newer weapons. There also is a multitute of unlockable characters, weapons, art work and demonstrations (which are fun). The fighting game was like Mortal Kombat but with weapons such as swords, ninchunk etc. I ordered it used here on Amazon.

This game was addictive too. and unique to the fighting scene. I was hooked. Now, I found out about it (the PS2 game) through renting it at the Library. Even mini-movies.

CCG A blast. Great fun. ARC here,. The characters are well designed (and hotties: the young men on these game R cut.).

I first became aware of Soul Calibur when it was an arcade game (under a different name) years ago.

 

considering how much money is spent on other forms of entertainment, it's worth every penny, for the amount of hours that put into it, even thus far.

 
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