Star Wars: Starfighter
Star Wars Starfighter is finally here, and, as expected, it serves up Wookiee-sized portions of action and adventure. Flying from either a first- or third-person perspective, players must fight their way through 14 sprawling missions that weave together the lives of three seemingly unrelated pilots. Set during the same time period as Star Wars: Episode I, the events in Starfighter parallel those of the movie, letting players participate in the conflict against the Trade Federation from a slightly skewed perspective. Although the main missions can be completed in an afternoon, it can take weeks to earn the bronze, silver, and gold medals that unlock the game's bonuses. These include extra missions, a few two-player modes, and the ability to choose any ship for each mission (including Darth Maul's incredibly powerful Infiltrator). Most of the missions are intense, involving efforts like racing through an enemy-infested canyon or defending a base against a ceaseless procession of droid air and ground forces. The game engine can throw an overwhelming number of 3-D objects on the sc at once--such as a mission where more than 50 hostile fighters swarm nearly a dozen large capital ships. The beauty of these large battles is mesmerizing, with lasers crisscrossing, massive explosions thundering all around, and constant radio chatter alerting players to new threats. The controls for the various fighters and bombers are extremely basic, and combat is straightforward, but there is always so much going on at once that the game mechanics almost need to be simple. The only real drawbacks to the game are a few bugs that occasionally crop up and prevent us from completing missions, and the fact that planetary missions have a low "ceiling" that prevents us from climbing very high. Even with these faults, the game exceeded our expectations, and no
Star Wars Starfighter is finally here, and, as expected, it serves up Wookiee-sized portions of action and adventure. Flying from either a first- or third-person perspective, players must fight their way through 14 sprawling missions that weave together the lives of three seemingly unrelated pilots. Set during the same time period as Star Wars: Episode I, the events in Starfighter parallel those of the movie, letting players participate in the conflict against the Trade Federation from a slightly skewed perspective. Although the main missions can be completed in an afternoon, it can take weeks to earn the bronze, silver, and gold medals that unlock the game's bonuses. These include extra missions, a few two-player modes, and the ability to choose any ship for each mission (including Darth Maul's incredibly powerful Infiltrator). Most of the missions are intense, involving efforts like racing through an enemy-infested canyon or defending a base against a ceaseless procession of droid air and ground forces. The game engine can throw an overwhelming number of 3-D objects on the screen at once--such as a mission where more than 50 hostile fighters swarm nearly a dozen large capital ships. The beauty of these large battles is mesmerizing, with lasers crisscrossing, massive explosions thundering all around, and constant radio chatter alerting players to new threats. The controls for the various fighters and bombers are extremely basic, and combat is straightforward, but there is always so much going on at once that the game mechanics almost need to be simple. The only real drawbacks to the game are a few bugs that occasionally crop up and prevent us from completing missions, and the fact that planetary missions have a low "ceiling" that prevents us from climbing very high. Even with these faults, the game exceeded our expectations, and no arcade, action, or Star Wars fan with a PlayStation2 will want to miss it. --T. Byrl Baker Pros: - No Jar Jar
- Stunning graphics
- Exciting, massive missions
Cons: - Some mission-stopping bugs
- Simplistic combat will disappoint simulation fans looking for something along the lines of X-Wing Alliance
Star Wars Starfighter brings Lucas Arts-quality air and space combat to the PlayStation2. It combines the action of Rogue Squadron with the plots of the X-Wing series for an engrossing gaming experience. The story, which is inspired by the motion picture Star Wars Episode I: The Phantom Menace, will have you trying to save Naboo from invasion by the treacherous Trade Federation. There are three pilots from which to choose, each of whom has a different ship: Rhys is a cocky Naboo pilot-in-training. His Naboo N-1 starfighter is quick, agile, adept at dogfighting, and armed with proton torpedoes, laser cannons, and deflector shields. Vana, a Naboo expatriate, roams the galaxy to contract her services as a gun for hire. Her ship, the Guardian, is ultrafast and equipped with stealth capabilities, sensors, tracking devices and a variety of weaponry. Nym is an alien pirate who lives a Robin Hood existence in the shadows of the Naboo system. He pilots the Havoc, a starship that's outfitted with powerful bombs, lasers, a rotating turret gun, and heavy shielding.
Star Wars: Starfighter Accessories
Star Wars: Jedi Starfighter
Star Wars Episode III Revenge of the Sith
Star Wars Battlefront II
Star Wars: The Clone Wars
Star Wars Battlefront
Star Wars Bounty Hunter
Star Wars Racer Revenge: Racer II
Star Wars: The Force Unleashed
Star Trek Encounters
Lego Star Wars II: The Original Trilogy
Star Wars: Starfighter Reviews
I was lucky to get this game when it was available and it is also the main reason why I got the PS2. The characters are believable especially for a star wars game. There is so many ways to play this game, it is a true gem for the playstation 2. This is a rare example of a great star wars videogame. The story is rich in deatil and the worlds are great. The levels are developed and in great length.
(2) starship weapons. (1) in third person. Other things that I like are how it is:. The level in the desert is my favorite. Good luck on the next game Lucas Arts.
It isn't very fun because of the difficulty of dodging enemy fire. I like the graphics, yes, but I strongly sugggest one of the other Star Wars games. To tell you the truth, I disapprove of this game. I suggest that Lucas Arts puts in squad-based air fighting or make the game a litle easier and longer. Still, I am a big fan of Star Wars.
(3) nice graphics.
It could have used the flight model as Rogue Leader (one of the greatest space combat games ever). Its levels are very well-designed and quite extensive. Not a flimsy attack with a few Bravo squadron pilots and just about forty droid fighters. The last level is very disappointing to me.
Its shortcomings are the dogfighting action. I was expecting like 20 naboo pilots and hundreds or at least some high number of droids. All in all pretty nice game but because of the flight modle, the fun wont last. Really disgusting flight model.
It seems you are floating with speed. Its flight modle is not great. When you turn it doesn't even ban, just turns like its on ice or something. I was expecting something like a military like attackprocedure kind of thing. and is reviewing now becuase of bordeom, I have no life. It expands on the Star Wars universe very well. Overall, the graphics are great, the story seems original and the characters are fun.
Lucasarts could have made getting revenge on a pirate scum a mission just before the last level on some other mission. I got this game years ago (2001). You don't feel like you are really flying. The wingmen commands are great, being able to fight alongside other pilots.
I actually got the PC version, but it's basically the same. However, the recharging shield I mentioned earlier makes you as hard to beat as in games where you have 3 lives. That is a real pro for me. It is very realistic. Starfighter is much better. You don't get the unrealistic business of your x-wing crashing and resurrecting.
I had already mastered Star Wars Rogue Squadron when I got this game. P.S. You get recharging shields, and only one life.
All in all, I do believe that I should have given this game more of a chance two years ago. Controls are perfect - I've got no complaints. While missions rarely are ever anything more than "Shoot a bunch of stationary objects while avoiding fire from various fighters", they always manage to be fun. The game sat on my shelf, un-played, until November of 2003 - two full years later. I had recently decided that I had to many incomplete games, and was refusing to purchase another until I had finished all of the ones that I had. The only reason that I picked it up again was so I could properly beat it and put it to bed once and for all. For one thing, you seem to be the only competent member of your squadron in the air at any given time. Ships look very detailed and accurate to the specifications that the movies set forth.
I completed the first mission and quickly fell out of it. This alone definitely hurts the final score. Probably most comparable to STAR WARS: X-WING VS. From detailed level locations to John Williams' classic score, nothing here fails to impress.
If you don't complete mission objectives, they won't get done. I wasn't a fan of it in November of 2001, but I sure am now. The presentation here is very high. Events come off as unmotivated, and above all confusing.
TIE FIGHTER for the PC (which I love), this game features you piloting one of three characters on a variety of different missions on a variety of different worlds. They do, however, also manage to be frustrating at times. I received this game as a gift for my birthday in November of 2001, along with METAL GEAR SOLID 2: SONS OF LIBERTY. In game graphics are really good. One thing is for sure, this game grew on me. And despite always hearing your teammates cries for help, enemies tend to single you out pretty consistently and you are frequently bombarded by a large amount of laser fire, missiles, etc.
The introduction of the character works well enough (Character A's story will overlap with and serve as Character B's, effectively introducing the latter character), once it expands beyond that it tends to fall flat. While the game consists of fifteen missions, very few will take you more than one try to complete. It was fun while it lasted (which wasn't very long), and it definitely made me want to go out and pick up STAR WARS: JEDI STARFIGHTER, which is something that I was totally against a few days prior to playing this game again. The story takes place around the events of STAR WARS EPISODE I: THE PHANTOM MENACE, and while it is better than the movie, it isn't anything to write home about. Asking for covering fire from teammates will help you very little, if at all. Another thing that hurts the score is the length.
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