The Legend of Zelda: Oracle of Seasons & Oracle of Ages: Prima's Official Strategy Guide
Tips for Controlling Chaos using the Rod of Seasons Time Travel tactics using the Harp of Ages How to use the Innovative Link System Statistics on all of Link's Friends and Enemies Comprehensive maps outlining every searchable area
The Legend of Zelda: Oracle of Seasons & Oracle of Ages: Prima's Official Strategy Guide Accessories
The Legend of Zelda: Oracle of Seasons
The Legend of Zelda: Oracle of Ages
The Legend of Zelda - The Minish Cap
Official Nintendo The Legend of Zelda: Minish Cap Player's Guide
The Legend of Zelda: A Link to the Past (Includes Four Swords)
The Legend of Zelda: Link's Awakening DX
Legend of Zelda: Phantom Hourglass (Prima Official Game Guides)
The Legend of Zelda - A Link to the Past (Prima's Official Strategy Guide)
The Legend of Zelda: Link's Awakening
FINAL FANTASY(r) III Official Strategy Guide (Official Strategy Guides (Bradygames))
The Legend of Zelda: Oracle of Seasons & Oracle of Ages: Prima's Official Strategy Guide Reviews
Yet even after beating these games, and knowing most of the secrets and details of both of them, I found this guide EXTREMELY confusing. I've been using Prima guides for Zelda games since the first book came out in the early 90s covering "A Link to the Past". In fact, I can categorically say that their guide "Link's Awakening DX" is one of the best ever released for any game in the industry.Now I am faced with two very recent exceptions. I won't be giving up on Prima, but I hope this latest trend doesn't continue. Heck, even the Nintendo Power guide was better than this one. I must say that I've been playing Zelda games since 1987 when the first one was released.
The details of game play were simply not instructive (or even comparable) to direct game play. The best thing about it was the cartoons, but that is the most cosmetic and least instructive thing about the whole guide.I suggest skipping this guide altogether. It was difficult to view the maps, as they were very small, and usually sectioned off with little context. I couldn't easily map my experience to the guide's content, and often found it in error. One is their guide for "The Legend of Zelda: Wind Waker", and the other is this guide. In fact, this guide isn't just bad for Prima, it is possibly the worst Zelda guide I have ever tried to use.As mentioned I had already beaten the games, each twice: Once starting with Oracle of Seasons, and then linking to Oracle of Ages, and then once starting with Oracle of Ages, and linking to Oracle of Seasons.
Since then I've been using Prima Guides ever since after beating the Zelda games at least once in order to find the secrets I just couldn't find prior, and I have always found Prima to be the BEST at making guides, particularly for Zelda games.
I think i could have managed w/o it though. its a good guide.
I was disappointed in this book. if you decide to buy this, have patience. I quit playing the game early out of frustration. It's too much page flipping. OH well. That's just me. If you don't do EXACTLY what the book says, you get totally lost.
This book is the WORST zelda book EVER. The map are so tiny. I would suggest to get The Lengend of Zelda oracle of Ages&Seasons from Versus Books. I need a microscope to see the it. It make me and my friends so confused.
It said that the Tune Of Currents made a temporrary Time Portal, that the Tune of Ages activated Time Portals, and that the Tune of Echoes gave you tital freedom to travel in time. I'll list the pros and cons of this book one after the other; hopefully it's not too confusing.Pros:A great enemy list.Okay boss strategiesOnly guide so far to use coordinates (I find that fact surprising; the Zelda games are THE games to use coordinates with).Has an okay section about passwordsNice cartoonsCons:Maps are TINY, boundaries not well marked, does not show inside of housesScreenshots are small and blurryWalkthrough is confusing; it might say something like, "In the next room, push the block and open the chest. They are just plopped down anywhere; you might be in a section when you're encountering Zoras, and right there is a picture of a Goron.Some AWFUL typos; it got me all confused about the Harp of Ages. The could have used coordinates to their advantage way better than they didThe whole thing is somewhat monotonousCartoons, while cool, are VERY distracting. Then it said that you wouldn't get the ToC until later on in the game. The real scoop on the Harp is this: The Tune of Echoes (the frist tune you get) activates Time Portals; the Tune of Currents (the second tune you get) lets you move from the past to the present (it does create a temporary Time Portal, but that's not it's main purpose) and the Tune of Ages lets you go from Past to Present and Present to Past. Those typos really got me mixed up.Overall, this guide seemed like it was carelessely slapped together, and though it has some stuff you won't find in the Versus Guide, it has a lot more stuff that Versus does WAY better in. In the next room, use the key," and it doesn't give details on WHICH keyhole to use the key on, and WHICH room is the "next" one.
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