Tom Clancy's Rainbow Six Vegas
Rainbow Six: Vegas presents a new team of Rainbow Warriors, as they take to the streets of America. The streets of Las Vegas are chaotic, an escalating terrorist siege in "Sin City" threatens to take world terrorism to new, uncontrollable heights. The future of global security hangs in the balance as you battle to defend classic Vegas locations and environments like Freemont Street, The Strip, and Casinos. Experience Las Vegas like never before through revolutionary next-generation technology as you work against the clock to keep one of the world's most recognizable cities from utter devastation. Next-generation AI - Encounter deadlier, more skilled enemies who work together as a group to counter every move you make Customize your multiplayer experience - Your character evolves as you play online, unlocking new equipment and achievements as you go
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Tom Clancy's Rainbow Six Vegas Reviews
Good graphics, lots of action, an ending that is impossible without a lot of luck or cheating. After trying to finish for the 25th time, I wiped the game from my hard drive. Games should be fun and a little hard, not hard to the point of pure luck. Some of the fights are totally un-realistic. Will never play again. In real life, they would be suicide.
other than the fact that the pc version is obviously just an offspring of the console game, its challenging and fun, the ai gets repetative and sometimes doesn't initalize, so you have sitting targets. its pretty obvious who the developers are advertising to now and days. Its a good game for a console tactical shooter, i origionaly had this for xbox360, and it was fun, challenging and the graphics seemed great. I got it for pc, thinking it would be that much better, but its the exact same game, graphics and control system as console. if they'd put more time into gameplay it would be a good game, get it on console if you have the chance.
Shame. Checkpoints are few and far between. The setting of the game is great, and Las Vegas is presented in a great way. It looks to me like the game is relatively short (which is OK with me) and they are just drawing it out with this frustrating and outdated mechanic (which is not OK with me). In the end, I have to say that this means that I a more frustrated than entertained by this game. I have had situations where the game crashed right after 20 minutes of unsaved play. And even as checkpoint systems go, this is among the worst.
Double-Argh.
(Although mostly when you fly overhead in a helicopter.
And the game crashes at times.
You may play for 20 minutes just to get killed by a single shot to the head and have to start over at the start of a mission.
What I don't like about this game is that it uses a checkpoint save system.
Some of the places you see are fictional, but overall, if you know Vegas, you will see a lot of familiar stuff.
Once you are on the ground and enter Casinos, I guess it doesn't matter too much where you are and the Vegas flair doesn't help too much as you fight your way down the hallways).
Argh.
This is one of those games that I just don't like all that much, even though I really want to.
Now its almost completely ruined by consolitis. Totally maddening. There is no running, nor jumping. Also, the walking speed is painfully slow as well. The weapons reload method is somewhat novel, but generally dumb. OK, now thats off my chest. A couple of times I had to start an entire checkpoint over because I got stuck somewhere and simply could not get out. I just don't get it anymore.
Pretty good gameplay, really good story in general, amazing scenery in the Las Vegas parts of the game, and in general, reasonably fun to play, albeit its somewhat short. Too bad really, as if there were just a simple quicksave system, it would have been much more tolerable. As many others have said, the lack of PC specific development for this game ruined it, as many other games have been ruined (Halo 2 comes to mind, as do dozens of others). Some scenes, I wasted days on, over and over again. Studios and gaming companies spend years and millions building these games, and they can't even put in a stinkin save system. Rainbow 6 Vegas is really a nice game. All in all, I did like the game in general. Its agonizingly slow sometimes.
There are huge supply crates all over and you walk up, the game kind of pauses, and you reload. But I'll wait for the sequel to be in the bargain bin before I waste any more money on a weak console port. There is NO SAVE SYSTEM., which means that you have to play the same scene 100 times over and over again until you figure out the tiny mystery that happens right BEFORE the next checkpoint. This of course happens in lots of games, but as there is no Jump function, when you get stuck, you get totally stuck.
You can run into a bunch of enemy, back up behind cover safely and just peek and shoot. Now, the single player mode, as said, sucks. For one the graphics suck. The game takes about 10 hours to finish. Rainbow Six: Vegas does not live to half the expectations that one would have for what used be a great and unique series on the PC. This makes the already slow-paced gameplay even slower. Price, Gaz and Jackson, and delivers a whole lot of wows and woes than Vegas ever could dream of. It maybe a mediocre game on a console with its peek-a-shoot formula, but its shallowness and simplicity and lack of any narrative content whatsoever makes Vegas the worst PC game 2007 has seen.
The only reason I took time to write this is because I don't want any more innocent people waste money on this game. The characters had no personality, and the voice acting sucked as well. Face it, there wasn't a real story at all. You basically just shoot your way through, even stealth mean little in this game. You can tell they tried to add a lot of colors, lightning effects and such. There are further loading times after you select single player missions or multiplayer.
It lacks difficulty, lack strategy, lacks stealth, and loses all of the Rainbow Six feel that its predessors have. But after a while you wonder why you are still playing it, and you realize that the only reason you wanted to beat it was because you paid 20 bucks for it. And here's when that annoying thing come in - if you go out of cover for too long, say, 3 seconds, you are gonna get killed - that's the only thing that feels like an R6 game. Now it's just a pile of cow poop. Of course, the two games run on very different graphic engines, but that doesn't give Vegas an excuse to suck so much on so many levels.
And for all that loading, the game does not look impressive.at all. Different than the older R6 games such as Rogue Spear, etc, you don't plan out your course anymore. I fully agree with that. The enemies can know you are there, and most time they will just shoot at your direction. Unfortunately, the multiplayer part does not redeem itself either. And why not, R6 Vegas was not even created by the same people that did the previous R6 series.
The cover system makes the servers plagued with campers, and with the developers trying to make this game as inaction oriented as possible, you just don't get the kind of gun fight fun you get in other games. The Halo like health system also made the game much easier. The addition of the cover system completely defeats the need for stealth. But the whole thing just doesn't look real. While the health system makes it so you can fully recover from anything, you still can't be out cover for long. No longer will you be gimped for the rest of the level if you take a few hits. A reviewer pointed out that this game was designed for console gaming and does not meet the usual complexity of games intended for the PC.
The game does offer different locations, but the above described cover system absolutely ruins any scenery differences the levels have. For the times when you actually do get to see the different settings, it is not at all great. The game plays at an amazingly slow pace. So as said above, compared to previous R6 games, Vegas has completely lost the element of stealth, strategy, and difficulty. And you can take a lot more hits and recover fully again. For the most part you will find your character facing toward you.
You will stare at him in the face, and then the wall/crate/whatever behind him, and then a tiny part of the screen is devoted to whatever else that is going on. They just look washed out. It pins players down to the same routine over and over: Run; Cover; Peek; Shoot; Reload.Repeat as need. COD4's 4 hour of the single player campaign told more about Soap and Cpt. What this means is that you have to be behind cover constantly, at every turn and every corner, you will want to use the Cover action to stick your back against a wall or a crate or something. So this completely destroys the R6 feel. It does not only lack action.
That does not mean stealth is important. The graphics look even worse online, and the whole system is not well designed. Vegas takes about 40 seconds on my computer to just start up - just going into the main menu screen, which I do not understand why. You can walk, run or crouch you way through the game.
This does not mean it has more action, no.
Your characters look like they are drawn by crayons, or watercolor painting or whatever.
COD4 takes less than 1 second. Throwing away what made R6 series awesome, the new developers decided to retain one lame thing about R6 and made it 10 times worse.
For one you cannot even sprint or prone. You don't really learn anything about the character you control.
Not tunning the graphics settings to the highest level can Vegas come even close to reaching the Photo-realism that COD4 can do by just having a medium video setting. Seriously, the people who praised this game do not know what they are talking about.
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