Tom Clancy's Splinter Cell: Chaos Theory
Pending
Sam Fisher is back for more espionage and intrigue in Splinter Cell: Chaos Theory. All the nail biting about whether to go in "hot" with guns blazing, or to use stealth is back in this new version, plus some amazing improvements. Chaos Theory ups the ante with vastly improved graphics, totally open level design, and coop gameplay. Fresh from the East Timor operations, Fisher is now put on the front lines of information warfare. The year is 2008 and the world is suffering from citywide blackouts, stock exchange sabotage, and electronic hijacking of national defense systems. The stakes are high and Fisher, as the NSA's most elite black-ops agent, is inserted in operations to aggressively gather intelligence. A wide range of missions call on a lethal mixture of weapons and close range combat. While Chaos Theory demands the same agility and athleticism required in previous Splinter Cell incarnations, some new weapons, gadgets and moves are available, such as the prototype Land Warrior rifle, and the stealthy, but oh-so-deadly inverted neck break. In addition to an improved graphics engine, physics are enhanced, too. Enhancements like rag doll physics, particle effects, and realistic interaction with the environment make the Splinter Cell experience more immersive than ever. Just as judging your environment was crucial in past Splinter Cell games, Chaos Theory demands that you understand the delicate balance between light and shadow to stay alive. Chaos Theory offers great replayability in single player mode, thanks to its vast, open level design. There's always more than one way to achieve your objectives. At the beginning of each mission you are given your objectives, but you must choose how to go about completing them. Decisions about stealth versus conflict are yours to make, too. Should you enter a mission with non-lethal weaponry, a host of guns and ammo, or a little bit of both? You decide. The Splinter Cell franchise is known for its tense, stealth-driven multi-player modes, and Chaos Theory is no exception. This version adds unique cooperative modes where you and your teammates must complete infiltration missions. Try to keep each other alive. Try to thrive in the dark and strike when the moment is right.
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Tom Clancy's Splinter Cell: Chaos Theory Reviews
The graphics are vastly improved from the first two games. Splinter Cell- Chaos Theory is a great game. I had to refer to the internet walk-throughs a few times for tips on how to pass a level, or details I may have forgotten. I love how you can choose to silent kill with a knife, knock out, or shoot enemies. If sneaking through an entire level and not shooting anyone is your idea of a good time, you will love this game. The textures and lighting are amazing.
Great game, and you can pick it up cheap these days. However, this was the game that forced me to have to buy a new graphics card, so make sure your computer exceeds the specs. You will know after one level whether this is a game scheme you will enjoy. It's incredible to be able to choose to view a scene in nightvision, thermal, and a third option i'll let you find out about. If you are a Splinter Cell fan already, you have to pick this one up. If you haven't played any of the series, pick up the first Splinter Cell. Several levels will force you to be very strategic to get by them and not be spotted.
The graphics are very nice, and the game play is state of the art. If not then, avoid it. This is an Excellent game for Tom Clancy Splinter Cell Fans. If you are a Splinter Cell fan, you will love this game.
Gave it to my friend who uses XP, it worked perfect.
I couldn't give it a rating only because I couldn't run it.
I had to do a restore to get everything back to normal.
I might have been able to eventually make it work but didn't want to mess with it.
I couldn't find any specs on this product about if it would run on Vista before purchasing it, but for the price, it was worth a try.
After installing, my pc crashed.
Some PC's w/Vista will take it, some won't.
I'll be willing to bet it's the protection software that caused the problem.
Not upset tho.
There has been no stealth level made that will get under your skin like this. The splinter cell series on the whole has gotten a lot better with each installment. So although I applaud splinter cell for trying to further what has quickly become my favorite genre (stealth/action) they need to keep working on it. It manages to bring a little of the stealth entertainment value. The splinter cell series has a long way to go to providing the immersive experience that haunts you for weeks afterward like thief. Thief TMA and DS were the ultimate stealth action games. But, and this is a big one, It is no Thief. For those who don't believe me, get a copy of the latest (thief 3) and try the cradle level.
Having extensively played another stealth game called Thief, from the first-person perspective, I find the third-person perspective of Splinter Cell downright unacceptable. I only tried to play the demo. But I have to say right up front that the third-person perspective hurts this game. Perhaps the game maker will see the light and go first-person in the next game. I also found that this game taxed my computer. I think that if we could get rid of watching the player's character from the third-person perspective and instead use a first-person perspective, this might alleviate some of the video problem. I have a 2.6 GHz computer with a 128MB video card, but the game video was sticky even at 800x600 resolution.
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