Tomb Raider
Sometimes A Killer Body Just Isn't Enough. Over 15 levels. Battle wolves, bats, bears, alligators, raptors, and even a T-Rex in your quest for Scion.
The first of the now-famous Tomb Raider games is a must-have for every gaming fan. You are Lara Croft, a tough, beautiful, sophisticated female Indiana Jones--think of a British Demi Moore in a fedora. Lara climbs walls, leaps chasms, and generally defies gravity using impressive gymnastics. All of her actions are intricately modeled to produce the lifelike athleticism that made Tomb Raider--and Lara Croft--famous. But Lara's got more than good looks and smooth moves to help her on her globetrotting quest for relics. Like guns. Lots of guns. Lara begins her adventures with her trademark pistols, wielded John Woo-style: one in each hand. She eventually works her way up to Uzis and even adds a handy shotgun to her arsenal, perfect for taking down a troublesome tyrannosaur found in some steamy Tibetan lost world. Here's the story: having made a name for herself as a finder of antiquities, Lara is hired by a mysterious woman to find an artifact believed to have come from Atlantis. Lara travels around the world, plumbing the depths of long- or best-forgotten locales. As she discovers clues to the artifact's whereabouts, she also uncovers the true motivation behind her employer's search. The intriguing plot is told through gorgeous computer animation movie cutscenes interspersed throughout the game's episodes. As you venture to and through various ancient tombs, a host of enemies and puzzles await you. In fact, it is the puzzles that will keep players interested even after the challenge of slaying enemies has passed. Also hidden throughout the game are a number of secret rooms and hidden treasures, unnecessary for completion of the game but adding a level of complexity and replay value. Being one of the few video game characters to grace mainstream magazine covers, Lara Croft is part of video game history. Ravenous fans have demanded three sequels, with the fourth installment, Tomb Raider: The Last Revelation, due in late 1999--and a live-action movie in the works. And it all started with this game, the original Tomb Raider. --Allen Stewart Pros: - Great graphics
- Fun camera angles
- Complex puzzles require time and thought
- Entertaining plot, well-directed movie scenes
Cons:- Takes a while to learn all of Lara's moves
Tomb Raider Accessories
Tomb Raider II
Tomb Raider III: Adventures of Lara Croft
Tomb Raider: The Last Revelation
Tomb Raider: Chronicles
Tomb Raider: The Angel of Darkness (Playstation 2)
Tomb Raider II: Classic
Tomb Raider Anniversary
Sony Playstation Memory Card
Tomb Raider Legend
Final Fantasy VIII
Tomb Raider Reviews
It's been over 11 years since I first played it, yet I still have fond memories of being scared, tentative, and then confident in my abilities to see this adventure to the end. I also highly recommend not using the help guides if you prefer to keep your experience 'pure' to discovering the tougher challenges on your own. 'TR' was one of the best vacations I've ever taken-and I never had to leave home to do it. Give it time.and you WILL become Lara Croft.
(Boulder traps anyone). It's probably one of the most powerful pieces of music in all of TR. The Bottom Line: A classic. Pros: Loads of fun, great puzzles to solve, expansive level design, and a great storyline. They carry the impact of a scene, place, or emotion and work wonderfully together. You actually care about the characters and what would happen in the story. This may frustrate some newcomers to the older games; but with a little practice even this becomes easy. If you love puzzles and a good challenge, this game is definately for you.
You are constantly feeling a sense of anticipation. The silence also adds to the isolated feel of the game. Luckily, I discovered the game by accident that same year. Atmosphere would not work well without a stunning soundtrack either. Ironically, even the death traps are extremely fun to traverse. Not only do they keep you on your toes; but there's a high replayability factor. In some cases, the music gives off a false sense of danger, keeping one on his/her toes the entire time. The silence, it turns out, is a key element.
Silence preceeds some pieces of music that can make one gaze in awe as he/she steps into a new room. To me, this game hasn't died out over the years. The game starts off with Lara receiving a job offer from Jaqueline Natla, the head of Natla Technologies, to receive an ancient artifact called the Scion. I feel compelled to get out the game once more and re-live TR: complete with all its action and puzzle solving. Now today, one might find the story a little too short, with not much information. The controls themselves are pretty solid. You'll want to relive the thrill of danger and adventure at the same time over again.
If Lara is pinned in a corner or closed doorway, the camera might shift to the side shakily so that you don't know what's happening or you might be able to see through a locked door, for instance. So, what makes this game so great, you ask. They're mostly easy to learn, with the exception of the jump/grab control which can be tricky. After surviving a nearly fatal plane crash in the Himalayas, coupled with the equally painful experience of having to survive alone in the snow capped mountains for two weeks, Lara returned to England changed. I've been playing the series ever since. So, this is what I call a definate classic. The trek takes you across the globe attempting to unravel its secrets.
There's always something new thrown into the mix which makes them all the more fun. Or, it can give a sense of danger, when enemies or traps are triggered. Yes, I cannot count how many times I have beaten Tomb Raider; but the game never gets old. So, this is just one of the many reasons why I consider Tomb Raider a classic. It creates a sense of tension on its own.
Each level is centered around some sort of giant puzzle, with other smaller puzzles surrounding it, sometimes even built into the major puzzle. But, this was very well done, especially for the time it was made in. You start off as Lara Croft, the daughter of wealthy aristocrats, who has been disowned due to her love for adventure. Atmostphere is a key element in the game. That is the puzzles. Cons: The camera angles can get out of whack in a combat situation. You might have a key moment where the character (Lara) steps into an unknown room and there is just - silence. I must say, there are not many games that fall into this category for me.
Now, aside from having a great story, I must mention my favourite aspect of the game. Tomb Raider was released in 1996. It makes one feel vulnerable; but also draws one into Lara's world because of that. This feeling especially, gives the game high replay value. The music can stand alone (even apart from the game) as beautiful compositions. This is especially true in a battle situation.
The music is emotional, most particularly the Tomb Raider theme by Nathan McCree. Let me begin with atmosphere. The story itself is actually quite good, especially since it is from an older era in gaming. The story is interesting in itself. Tomb Raider manages to create this brilliantly. It's an exciting, fun, and thrilling adventure that I never tire of. The graphics may be dated; however, remember it has been over 10 years and the graphics were revolutionary for their time. You will feel attached to what is going on and begin to enjoy solving the puzzles and the mystery of the story by yourself.
But it is a small glitch and does not take away from the game as a whole. Recommended: I'd recommend the original Tomb Raider to anyone to likes gaming. Again, despite the graphics, the game itself is still just as fun as when I first played it. Yet, the puzzles never get old. You are alone. Generally, this is a glitch because the camera is mostly stationed in third-person view behind Lara.
Every year, there comes a time for Tomb Raiding season. It has its own twists and turns; but it also focuses on the characters, the mystery of the Scion, and the history behind it. She decided to set out across the world to uncover the secrets of civilizations and made a name for herself. This could be in the form of water mazes, secret rooms, hidden levers, rabid animals, and let's not forget the downright diabolical death traps that are imbedded throughout the game. The only qualm I have regarding the controls is that sometimes it can throw the camera angles out of whack. You do not know what is behind a corner, a ledge, where a trap is, etc.
I haven't played the original since it first came out so I didn't realize just how much Crystal Dynamics took from this game. But what do you expect from a game breaking new ground in the world of 3D. Some of the level designs are almost identical. It's because of the controls. The level design was just amazing with all the different areas you get to explore. Playing Anniversary and then going back to the original really makes you appreciate just how awesome this game was.
Anniversary is way easier. But not because the puzzles or enemies are easier. So I'll over look it and give it a 5 out of 5. Back in Tomb Raider 1, the controls were pretty terrible. They took a lot. I had to go back and play this game after playing (and loving) Tomb Raider Anniversary.
The biggest difference between the old and the new is the difficulty.
There is little detail on the walls and floors either. Lara gets right on the job, unaware that Natla is also after the artifact and is bent on killing Lara if she gets in the way. The graphics are dated and pretty bad by todays standards. A review by Dale White. Items appear flat/squashed and even turn around if you run around them. I can even remember how terrifying it was when I heard the BOOM-BOOM of the T-Rex's footsteps in Level 3. Overrall: 5/5.
You don't just press the down button on your pad and you are immediately facing the other direction. Our heroine, Miss Croft, is hired by her boss, Natla, to find a mysterious artifact. When the scary music starts and when dogs and wolves jump out of nowhere, you'll be screaming. The graphics aren't very good, but it doesn't matter. It was rare to find a 3D game back in the day, but TOMB RAIDER is a 3D game. Graphics: 2/5.
You can collect a number of guns throughtout the game including magnums and shotguns. Towards the end, there is even some blood and violence which may satisfy alot of people. It introduced gamegoers to Lara Croft, the pistol-blasting archaeologist who in each of her adventures goes in search of rare artifacts and gets into alot of trouble. However, Lara's movements are very realistic; unlike even games of today, you have to make a 90 degree turn to turn around. Lara's speed is also very realistic. Lara is able to swim, jump and hang from ledges. The game is much fun with alot of action and some intriguing puzzles inbetween.
Gameplay: 5/5. Another interesting thing is that your heart will be racing in certain parts of this game. TOMB RAIDER is one of the best video games of all time, and after ten years is very well-known and loved. Overrall, the original TOMB RAIDER is a classic game - action-packed, addictive, intelligent, etc.
Everytime you destroy man in green suit you get bunny. This game is sooo cool.
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