Unlimited Saga

Unlimited Saga

Our Price - $14.99

28 Used - from $1.98

15 New - from $10.95

Availability - Currently Unavailable

 
 

Unlimited Saga

UNLIMITED:SaGa, the first in the legendary series for the PS2, pushes the genre with eclectic art styles and a sophisticated gameplay structure. Director and producer, Akitoshi Kawazu has found uncharacteristic ways to apply the new technologies, creating a game that is not only revolutionary but also unique in presentation. While UNLIMITED:SaGa has utilized

 

Unlimited Saga Accessories

Romancing SaGa
Radiata Stories
Dragon Quest VIII: Journey of the Cursed King
Shin Megami Tensei: Persona 4
Saga Frontier 2
The Legend of Dragoon
Star Ocean Till the End of Time
Saga Frontier
Front Mission 4
Rogue Galaxy

 

Unlimited Saga Reviews

I like this game because it took a complete departure from ALL standard RPG elements. You get magic tablets to learn spells, but you don't get to know what spells you'll learn. You have to harmonize the skills you get to make your character more powerful. In this game, you don't level up, instead you replace skills (the level of the skill is based on the mission), so if you do missions that are 'below' you, you'll actually make your characters worse (you are forced to replace a skill).

I'd be surprised if there was ever another game like this (I haven't tried any of the other Saga games though.)., but I'm glad that they took the risk of trying something completely different. Combat combos and spells are based on wheels that you must time the stopping of, and the better you harmonize the stops, the better the attack. There are several characters to choose from, and each has their own unique story to follow. Definately not for most gamers.

Your equipment can and will break. I found the game to be somewhat addicting after finally understanding that everything I've gotten use to in other RPGs was thrown out the window. Even though there is a story, you have almost limitless freedom to explore the world and side quests.

 

I just cannot stand it. Once I start playing this game, I turn off the system after about five minutes. I had no fun playing this game but frustration. It is uninspired and not motivating at all. The developer of this game must wake up on the wrong side of his bed.

 

Avoid this game at all costs. The game system is completely unintuitive, both on the world map and in combat scenes. The voice acting is disgustingly bad. The city menu is limited and almost useless. The music is subpar and cliche'. Unlimited Saga is a terrible RPG in almost every way. The graphics are horrid, both in the cutscenes and in the game. If you are a fan of RPGs you may get a few scraps of fleeting amusement out of this game, otherwise you are in trouble.

 

Everything looks pixelated to me. During the story the screen almost feels constrained thanks to Square-Enix slapping a thick border around their painted backgrounds. That and the trailer make this worth the 6 bucks. If I could change only one thing, I would change the map.

It felt more constraining than the "action" sequences, with a very limited and bland chunk of land being laid out for you to "explore". Now, don't get me wrong, Final Fantasy Tactics had sprites, 2d stills, speech bubbles, and no real movement outside of battle too, but it had a good story and some graphics credibility to make it a classic. Much like the roll of dice, a reel determines which of a few actions take place in battle. The lack of exploring towns didn't bother me as much, as I thought of the menu-based shopping in, again, FFT. The battle graphics.well, the background looks like an early ps2 game, but the sprite characters look like they predate the PS1. First, if you are used to the flashy graphics of now, please save your money.

They had a traditional map you could view, there was no reason to put in poorly rendered walking paths that you had to hop across. However, selecting all your movemetns before you know what the enemy is going to do gets rid of a lot of battle tactics, and early in the game you just end up punching and kicking your way through mundane battles anyway. All in all, its a liveable game. It became one long chore. Because a lot of gamers who picked this up expected a Final-Fantasy style game I've tried to compare it to the closest one I could get it to, for justification of their choices. These scenes look horrid on a high-def TV, i'm sorry. It's not a good or bad game, it's more of a decent game that was rushed off the drawing board.

It had some great ideas but fell short of the good game it almost could've been. The FMVs are the only real good artwork in the game, and those are few and far in between; the game uses art stills instead of the "normal" moving 3d character for storyline scenes. I'm sorry, FFT did a better job of the linear maps.the exploration part was what finally turned me off this game. The FFX-2 trailer was worth almost that anyway. The movements look stiff and fake while attacking, and the 2d sprites look rediculous on the 3d background. Just put in paths on the actual world map.

The world exploration, however, did. The battle system is a poor aborted child of what could have been a great idea. This game.oh, where to start. Gladly, I bought this game on clearance for about 6 bucks, so I don't feel that bad.

 

How awful Square. Each movement may present some form of obstacle or curiosityyou can be attacked, encounter a pitfall, or discover a treasure chest, for instance. So if you like the game's art style, you'll probably enjoy looking at it for a little while, but if you're looking for more-modern graphical fare, Unlimited SaGa won't be the slightest bit exciting. OMG I made the mistake of buying this game. When you're tired of moving a cursor around the town background, you can head to the inn and see what adventures can be undertaken. Sometimes these adventures tie into your character's storyline, but other times they serve no apparent purpose, and after embarking on one you often have to wonder exactly why you're doing what you're doing. How COULD YOU. Let me count the ways:.

Interactions with townspeople, and indeed all the dialogue sequences in the game, play out with mere static character portraits and comic-book-style text bubbles. I advise buying the soundtrack and PASSING UP the actual game. The only place you get anything resembling modern graphics is in the battle sequences, which feature sprite-based characters and rudimentary 3D backgrounds. Your character is represented by a tiny static sprite, and you move in hops along preset paths that are presented to you. Super boring, repetitive, totally lacking of innovation.yup that is Unlimited Saga. Click mouse, move character, fight battle, collect gold, move to next fight. The game's catalog of sound effects is understandably limited, since little of it plays out in anything like an action scene, and the voice acting ranges from bad to horrible. Visually, Unlimited SaGa characters & backgrounds aren't animatedeverything is entirely static.

Think of USaga as a point & click adventure. It's also horribly plodding and makes the movement portion of the game feel like a chore. None of these are visible on the board, however, so you'll end up stumbling blindly into things quite a bit. The whole process, which is meant to advance the game's plot, ends up being incredibly nonsensical. This system of exploration, which doesn't actually let you explore much at all, comes off as stilted and constraining. The game's field scenes play out like some ultra bizarre RPG board game. The soundtrack is really good and the only saving grace.

 
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